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Updates
Posted: 2007-05-01 14:55
by Army Musician
I know I am probably going to flamed for this but so what? it is a while since the last update, any info/teasers?
I will say this, lock or delete if neccesary
Posted: 2007-05-01 14:59
by paco
Lots of info leaking, you just have to keep an eye on the forums

Posted: 2007-05-01 15:49
by BlakeJr
He has a point though, we hunger for "official" updates even the ones that just say
'Excerpt from Eggmans diary' wrote:
"Today I ran into an old friend from earlier versions known as Showstopper Bug..."
If you want to know what else is in that diary, please send me all your monies to my Swiss bankaccount.

Posted: 2007-05-01 16:00
by eddie
*Gives old man monies* I was sleeping on it, I thought I'd lost it!
Posted: 2007-05-01 16:03
by Rhino
the last little extra info from egg was 3 days ago...
http://realitymod.com/forum/t20080-part ... r-v06.html
offical update is comming, we are just kinda busy at the mo

Posted: 2007-05-01 18:40
by youm0nt
Posted: 2007-05-02 21:25
by =Romagnolo=
With the PR I learned that wait doesn't hurt. But it is sux !
Posted: 2007-05-02 21:50
by Fenix16
Theres been plenty of info and even some screens released, you just need to know where to look.
Posted: 2007-05-02 22:33
by Raniak
Fenix16 wrote:Theres been plenty of info and even some screens released, you just need to know where to look.
Yep, there are a lot of screen around the forum... but I'm cool so I'll show you one

Blurred it a
little, but you can still see the awesomeness of .6 !

Posted: 2007-05-02 22:45
by daranz
I hate surprises. That's why while in Basra, I always keep my M16 loaded.
Posted: 2007-05-02 22:55
by Fenix16
Yes, thats right...your m16...
Posted: 2007-05-02 23:27
by daranz
Ok, you got me, it was part of the kit that the marine dropped :O
Posted: 2007-05-03 00:12
by =Romagnolo=
Still waiting... =/
Posted: 2007-05-03 00:23
by Fenix16
daranz wrote:Ok, you got me, it was part of the kit that the marine dropped :O
Huh... won't be seeing too many marines in basrah.
Posted: 2007-05-03 00:27
by youm0nt
Posted: 2007-05-03 00:59
by [PR]AC3421
Holy ****, sickness.
Posted: 2007-05-03 01:40
by Vaiski
youm0nt wrote:
...
Ahem...
Thats 4-5 months old WIP render
We need animations for the UGL.
Posted: 2007-05-03 02:20
by Rambo Hunter
Grenadier
The grenadier is primarily an anti-personnel role. Its grenade launcher gives the ability to fire an explosive round at a distance clearing areas from infantry, obstacles, as well as light vehicles.
In addition to the explosive launched round,the grenadier has a launched smoke round. This round is great for putting smoke ontop of an enemy fortified position, filling the area with smoke allowing units to move through open spaces with concealment.
Kit
* Knife
* Assault Rifle with Optics (8+1 magazines)
* Explosive Grenade Round x 7
* Smoke Grenade Round x 4
* Field Dressing x 1

Posted: 2007-05-03 10:43
by AOD_Morph
thats a be-a-uty
Posted: 2007-05-03 15:05
by Bob_Marley
True it is. Whats also true is that it wont be in until ALL the professional armed forces factions have scoped rifles with grenade launchers (which is why it wasnt in v0.5). Dont expect it before v0.7.