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128 player Server
Posted: 2007-05-03 22:06
by danthemanbuddy
Rubberduckserver has 128 player slots. Get on now if you see this and lets stress test this for PR. Invite all your friends.
Posted: 2007-05-03 22:10
by superdj
O rly?
Posted: 2007-05-03 22:15
by danthemanbuddy
Join now

it has 12 guys right now, but we need to stress test this mother
Posted: 2007-05-03 22:19
by superdj
Dude, spam this on tbf2 forums, guarantee a full server quick
Posted: 2007-05-03 22:31
by MrD
come on, come on! 17 in now
Posted: 2007-05-03 22:41
by =Romagnolo=
Showing to all my friends. Now I'm going eat something (I'm starving) then I help stress this ***** !
Posted: 2007-05-03 22:48
by Rambo Hunter
about 35 players when i left,, but i'll be back for more!
(get muttrah off the rotation...)
Posted: 2007-05-03 22:49
by MrD
49 players, we need more, more, more!
Posted: 2007-05-03 22:50
by Batalla35
ok im going in
Posted: 2007-05-03 22:55
by PlayPR!
Im-a-commin!
Posted: 2007-05-03 23:03
by A-10Warthog
o shit im commin now!
Posted: 2007-05-03 23:03
by MrD
OK, it didn't work, it's still hardcoded at 64 players. But the guys playing with the code will keep on going till they can figure it out!
Posted: 2007-05-03 23:04
by SGT.Collado
it crashed...
Posted: 2007-05-03 23:04
by Falkun
So close, yet so far
Posted: 2007-05-03 23:04
by superdj
Yeah, but good try anyways
Posted: 2007-05-03 23:05
by A-10Warthog
so wats the official story? did it work? do i need to hurry into pr to try it?
Posted: 2007-05-03 23:05
by [T]Terranova7
Too bad, I've never seen a server fill up so fast. I know there must have been a hundred people who CTD when trying to enter when it capped off at 64 players. Better luck next time.
Posted: 2007-05-03 23:06
by superdj
It's still stuck at 64 players, but his guys will still tinker with it.
Posted: 2007-05-03 23:06
by danthemanbuddy
it crashed once round was over with 64 players.
My squad won though
Guess he is changin the code. Nice quick notice on the 64 player fillup within 10 minutes

Posted: 2007-05-03 23:06
by SGT.Collado
nope, it crashes to desktop on 65th person....I think devs should look into coding to 128 for the future..