So I was looking at pictures of the Transport Copters with the ramps in PR, and was wondering if it is possible to drive a jeep into the back? Or even an APC?
wpchen wrote:So I was looking at pictures of the Transport Copters with the ramps in PR, and was wondering if it is possible to drive a jeep into the back? Or even an APC?
Remember the large landing boats in forgotten hope that had difficults with that?
And now think of a fast moving chopper. They would be destroyed in a few seconds.
It's the same reason why they removed the LCAC.
Last edited by l|Bubba|l on 2007-05-06 01:21, edited 1 time in total.
The fact that people are poor or discriminated against doesn't necessarily endow them with any special qualities of justice, nobility, charity or compassion. - Saul Alinsky
Man if I ever design a shooter engine (dunno if a mod would be a good way to make this off another engine) I'd base it around stuff like things going inside other vehicles and staying there due to friction...
Former [DM] captain.
The fact that people are poor or discriminated against doesn't necessarily endow them with any special qualities of justice, nobility, charity or compassion. - Saul Alinsky
"FAIL" - Right after you drive on the grass in Gran Turismo 4
Playing PR since Halo dropping spec ops and SL spawn ( .3 )
Proud Member of the ~6 player PR clan StrkTm
tele-loe- wrote:Im starting to think BF2 was a really rushed project.
Definitely. I posted in a thread a while back showing the chronology between the games -- only like 2 years tops between each of them, really.
What BF2 is, is Dice/EA seeing how popular DC was and trying to cash in on it.
Former [DM] captain.
The fact that people are poor or discriminated against doesn't necessarily endow them with any special qualities of justice, nobility, charity or compassion. - Saul Alinsky
I think if we could get the guys who made DC/BF, ArmA, and Joint ops together they could make a pretty kick *** game. all 3 engines could be improved from the other engine, i.e. collision could be from joint ops, models/mapping from the DC/BF guys and tweaks/gameplay from ArmA
DarkTalon wrote:I think if we could get the guys who made DC/BF, ArmA, and Joint ops together they could make a pretty kick *** game. all 3 engines could be improved from the other engine, i.e. collision could be from joint ops, models/mapping from the DC/BF guys and tweaks/gameplay from ArmA
If dreams are what you're after. How about PR with free aim, 2km view distances and a 400sqkm map. Not to mention a climbing system instead of jumping....and and and (for me) a logarithmic sound engine that lets you incorporate convolution reverb programs in game -drools-
"Clear the battlefield and let me see, All the profit from our victory." - Greg Lake
What exactly is Joint Operations? I don't think I've played that one.
Former [DM] captain.
The fact that people are poor or discriminated against doesn't necessarily endow them with any special qualities of justice, nobility, charity or compassion. - Saul Alinsky