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PR v0.6 Final Class & Kit Loadouts

Posted: 2007-05-08 05:43
by eggman
This is what is going into the open beta. Not likely to see many changes. I think the Marksman ammo counts are wrong in the doc and are actually quite a bit higher, need to double check that.

BF2 has 7 kit files per faction.. PR has 40 for the conventional forces and about 12 per irregular force. So uh.. that's over 170 kit files for PR whereas BF2 ships with 21. Madness. Took me almost 2 full days to go through the recent v0.6 overhaul.

link:
http://www.gloryhoundz.com/prmm/users/e ... _final.htm

Posted: 2007-05-08 05:51
by Bob_Marley
No M1014 for US engineers? Boo!

G3A3 optics! Yay!

Scorpions for Malitia! Cool!

Looks good.

Posted: 2007-05-08 06:05
by Rambo Hunter
Hooah! this next release looks really cool. Can't wait

Posted: 2007-05-08 06:08
by Smitty4212
The bizon is back! Yeaaaaaaaaaaahhhhh boy.

Posted: 2007-05-08 06:38
by Kenny
Ya you added my favorit weapon the Mosin Nagat now all I have to do is to get some one to fix my PC bcause I dont think this Lap top will handle it. :D

Posted: 2007-05-08 06:39
by JKRMAUI
Looks good!!! Can't wait! :D :D :D 8-) :grin:

Posted: 2007-05-08 06:42
by workingrobbie
hehehe..the civi kit logo is a sniper. That's gonna confuse all the poor sniper whores.

Posted: 2007-05-08 06:59
by vassili
thats one big list .. omg good job guys, the total 0.6 file must be masive

Posted: 2007-05-08 07:18
by Flanker15
Mosin sniper? PPhs 41? Skorpian? Hooray! If there's one thing every game needs more of, it's Soviet WW2 weapons and Klobbs.

Posted: 2007-05-08 08:14
by Expendable Grunt
Good job Eggman.

What's the stuff under "body" mean?

And why does the MEC support use the AT model?

Posted: 2007-05-08 08:51
by MadTommy
Expendable Grunt wrote:What's the stuff under "body" mean?
yeah i'm curious about this..

i assume, maybe incorrectly, that H means High, L means Low

But the medics differ.. USMC HW-ARM

and the Brits, PLA and MEC get L-ARM.

??? but happy to wait and see :)

Posted: 2007-05-08 08:54
by daranz
Maybe it's how bad of a shape he's in, ie, how many miliseconds of sprint before you have to walk, with -ARM meaning that he has armor.

Posted: 2007-05-08 08:57
by MadTommy
daranz wrote:Maybe it's how bad of a shape he's in, ie, how many miliseconds of sprint before you have to walk, with -ARM meaning that he has armor.
eh?... i think you have mis-read this. Otherwise only medics will have armour.

Posted: 2007-05-08 09:04
by daranz
Hm, don't all classes with 2 sprint bars have armor already? That'd make the medic an exception, a 3 sprint bar guy with armor.

Posted: 2007-05-08 09:21
by Surround
OMG! HAh hah, teh civilian class has stones XD . Thats going to be fun.

Posted: 2007-05-08 09:27
by Salah ad Din
Surround wrote:OMG! HAh hah, teh civilian class has stones XD . Thats going to be fun.
You bet! And you better make sure you got your helmet around.

Posted: 2007-05-08 09:36
by Maxfragg
hm, sounds good, i only miss the G3A3 UGL, G3A3-SG and the QBZ-95 UGL, but since you brought us the M16A4, we can wait for those till 0.7 (release in August I guess ?)

Posted: 2007-05-08 10:12
by =Romagnolo=
HELL YEAH, nice list, looking foward for 0.6 !

Posted: 2007-05-08 10:19
by ZanderArch
I'm pretty sure the "body" means what addon gear the model gets when you pick up that kit. IE: The American Spec Ops Kit's Addon Gear is the Baseball cap and a smaller backpack. Or the Medic gets the Medic Bag on his back and a helmet with the "Phos" (Or something.) sticker.

Well, I do say, looks good. Too bad the Civilian has all the stuff I like, minus the guns. Sure you can't give them one little tiny pistol? Say, that nice RPG Gunner said he was going to die for Allah and gave him his sidearm before hopping in a Jihad Blue Car and blowing up an American Tank? Not even 1 clip + 1 loaded? :(

If not, them Insurgents should have some uber structures for those shovel wielding nut jobs. (Not racist, just who would go to a fight with just their stones and a stone in their hand?)

Btw, how much ammo will stones have? Unlimited or will there be a set number before you need to seek a Police Officer, and beg the only guy on your team that can give you ammo to give you ammo?

Posted: 2007-05-08 10:26
by MadTommy
ZanderArch wrote:Btw, how much ammo will stones have? Unlimited or will there be a set number before you need to seek a Police Officer, and beg the only guy on your team that can give you ammo to give you ammo?
I believe unlimited.. as you 'pick them off the ground'.. quoted from Eggman & memory

and its a No NO NO for armed civis..been discussed to death in another thread.