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uesing sf objects
Posted: 2007-05-08 08:39
by Snake_doctor
uesing sf objects ie the palace of warload will this meen evry one who plays map will need sf same gos for armor fury and eruo force
Posted: 2007-05-08 08:55
by Salah ad Din
OT: hm, if I had a crate in my house with 24 bears in it, I would be REALLY worried. Also, I guess they will start eating each other.
on topic: nope, we're already using the grappling hook, no? And I don't have BF2-SF.
Posted: 2007-05-08 14:53
by Outlawz7
If you want to use the Warlord's palace, it needs to be in the mod...right now, its not...
Lets start a petition, I'd love to have that myself, since the current "palace", which is actually the asylum from SF, doesnt fit the theme of my map...
Posted: 2007-05-08 15:21
by 77SiCaRiO77
yeah i need the warlord building too .
Posted: 2007-05-08 15:38
by Rhino
bare in mind ppl, if you use these statics, they are not going to have lightmaps.
Posted: 2007-05-08 15:57
by Hfett
Ea didnt released the Lightmap files from the SF Objects =(
While they do got some nice Statics, unless it is a dark night map, it will look odd since there will be no shadows
Posted: 2007-05-08 15:59
by 77SiCaRiO77
well, i dont know if is the same , but i saw pics of a custom bf2142 map with shadows ,etc , and AFAIK lightmaps of bf2142 buildings arent released yet , how that map can have lightmaps ?
Posted: 2007-05-08 16:02
by Rhino
77SiCaRiO77 wrote:how that map can have lightmaps ?
3D max lightmaps?