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Terrain&Water Problem
Posted: 2007-05-09 07:10
by Outlawz7
Ok, so this is how my terrain looks...all pixelated...
And my water...looks fine here..
Then starts turning weird...
And Milky Ocean at last...
Help?

Posted: 2007-05-09 07:49
by Desertfox
This probably wont help, but try taking the water.con from inside levels > A maps water you want > Server.zip > Water.con and replace it with your water.con in your level folder.
Back it up first

I dont want to be responsible for you losing your effort

Posted: 2007-05-09 08:55
by Rhino
this really aint a editor forum you know, thou the real BF Editor forums are down at the sec, so i will slightly let you off, but if you dont have the link, here it is.
http://bfeditor.org/forums/index.php?act=idx
The first thing is that you dont have not set your low detail maps, check this link:
http://bfeditor.org/forums/index.php?showtopic=1641
for the water, I aint quite seen that before. Best to first take a water.con from a exsisting stock map, like DFox says above, and shuve that into your map.
then do my ENV map tut here (which is also on the editor forums btw):
http://realitymod.com/forum/t8159-tutor ... sspan.html
then with any luck that should clear it up.
Posted: 2007-05-09 19:17
by 77SiCaRiO77
if you replace your water with a water from a stock map, you need to set the sky settings like that stock map , if not , you watr will look strange
Posted: 2007-05-13 09:22
by Outlawz7
btw, Im not gonna start a new thread, but does anyone know, how to find the missing textures from models?
Because I want to you the baskteball coart, but the model has no texture (Uncle Sam pic in the editor). Name of the model: basket_coart
Also the "cityb_tall_30x30" is missing the texture...
If I add them in, they crash the map..and an error message appears "missing texture"...
Posted: 2007-05-13 10:10
by IronTaxi
AFAIK....they dont exist and were never finished i guess...there are about 10-15 models like that...dont use them...
