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G-Forces
Posted: 2007-05-10 23:08
by Falkun
I did not see any suggestions about this anywhere, so I thought it might be post-worthy.
With the new, and realistic changes to Jet speeds, perhaps g-force effects could be considered, if it is possible with the engine. It would certainly make flying jets more realistic, and much harder.
Posted: 2007-05-10 23:13
by Soulis6
Well i know that what most people do in jets in game would probably cause them to blackout in RL, but not sure if it can be done it the engine.
Plus it sounds like its going to be hard enough to fly with the new changes in 0.6.
Posted: 2007-05-10 23:20
by Falkun
The greater difficulty might help deter people that shouldn't be in jets, from ever going into them.
Posted: 2007-05-10 23:22
by Blackhawk 5
Pilots are trained to withstand it also, and how do you implement it and when...please dont be in the midle of an A-10 strafing and then OMG blorry coughing effects im having a blackout

Posted: 2007-05-10 23:23
by ArmedDrunk&Angry
LMAO @ Falkun
deter .....ROFL
the jets will attract smacktards like flies to sh t no matter what you do.
Posted: 2007-05-10 23:29
by Falkun
ArmedDrunk&Angry wrote:LMAO @ Falkun
deter .....ROFL
the jets will attract smacktards like flies to sh t no matter what you do.
You're quite right actually, they can be shot down continually or crash into buildings, but they still come back for more! They don't learn

Posted: 2007-05-11 05:01
by vassili
I dont think you should have the G force in it by the looks of it it already is realy hard to fly maby its something for a different version..
btw new planes and new plane speeds and all that ..will there be any new beter improved AA in there ?
Posted: 2007-05-11 05:38
by Fenix16
If the gas effects were applied to pilots when flying, I think they should only be triggerd whilst doing very steep ascents and descents. Adding it to turns might be a bit much.
Posted: 2007-05-11 06:35
by mammikoura
Fenix16 wrote:If the gas effects were applied to pilots when flying, I think they should only be triggerd whilst doing very steep ascents and descents. Adding it to turns might be a bit much.
But the turns are where you really get the G-forces. Some kind of a gas effect would be cool for very steep turns.
Posted: 2007-05-11 08:23
by Falkun
And would make it more realistic, as is the intention of the mod for all aspects of BF2. Besides, flying shouldn't be easy, not even in a game.
Posted: 2007-05-11 08:45
by MadTommy
also on the subject of G-force.. if its remotely possible... used to see it on old dog fighting games.. it would be a nice touch if pilots, when pulling too much g-force, got a touch of the old LSD wounded headrush effect, just for a short period. Or is this old school with modern flight suits etc..?
From what Eggman has said about throttle control, sounds like you'll be needing a stick and decent throttle to fly half decent.
Posted: 2007-05-11 09:24
by JKRMAUI
The BF2 engine.....is...well..........Umm.....I don't think it can support this.....
Posted: 2007-05-11 10:44
by mammikoura
MadTommy wrote:Or is this old school with modern flight suits etc..?
no not really. Though the suit of course helps a lot the G forces are well.. just so damn huge. A f-16 can get past 8G, and that is a lot. Though I guess it should also be made so that the blur/whatever effect shouldn't happen instanty, but would require you to be in a steep turn for some time.