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[Weapon] Elcan [wip]
Posted: 2007-05-18 03:02
by Dylan
Posted: 2007-05-18 03:08
by Rhino
nice work

Posted: 2007-05-18 03:17
by Nimble
Looks good, could use a little more detail maybe if it were to go into PR... or not, the elcan doesn't exactly have alot of details to it... heh.
Posted: 2007-05-18 03:24
by Dylan
It actually has too much detail, I knew it would come out that way. Its just over 500 faces. An A/R can only have 3500 polygons I believe. But since its not going to be used, I could if I wanted to.

Posted: 2007-05-18 08:04
by oS2007
Thing to keep in mind---only the circles where the edges are visible need to have that many sides. What you can do is take the intermittent segments and reduce them to maybe half that amount.
The low-poly jagged edges don't show up thanx to normal maps.
Posted: 2007-05-18 12:03
by bosco_
Looks good!
Reminds me to start with an ACOG :-/
Posted: 2007-05-18 12:19
by ReadMenace
Elcan... +M249... =D
Posted: 2007-05-19 03:26
by Dr_Tubesteak
Wish I had the patience to learn modelling. Played a bit with GMax. Did you ever see the BF2 Australian Mod which has an Elcan mounted on an M4! I believe it's also mounted on one of the Styer Aug's they have!!
Posted: 2007-05-19 04:48
by Teek
Posted: 2007-05-19 04:51
by Dylan
...Already seen it Teek. Your point is?
Posted: 2007-05-19 05:33
by Dr_Tubesteak
Think he is providing a reference source.
Posted: 2007-05-19 05:38
by Dylan
For what? Its done.
Posted: 2007-05-24 07:04
by leatherneck0842
stick that bad boy on a m249 where it belongs