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RPG-7 Firing procedure
Posted: 2007-05-22 09:08
by Expendable Grunt
I was reading through the manual on the RPG-7 and read that the RPG is carried in two parts -- the booster and the warhead/motor itself. Maybe at some point in time we can have the reloading animation show this? Would help slow down RPG spam and the like.
Posted: 2007-05-22 09:22
by MadTommy
One thing to take into account is, animations are very time consuming for the DEVs and don’t in themselves affect game play. RPG spam is being controlled through kit limiting.. lets see how that goes.
Posted: 2007-05-22 09:32
by Harrelson
if i remember correctly, creating a 1 sec professional animation takes 5-8 hours so its something very time consuming
Posted: 2007-05-22 12:34
by Taffy
Harrelson wrote:creating a 1 sec professional animation takes 5-8 hours
Yeah, kit limiting should help with RPG spam, that should be enough really.