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[Weapon] Colt M733 [WIP]

Posted: 2007-05-27 14:00
by KP
Since everyone else seem to be showing off their WIPs these days, and I feel a need to show off and spam, here's one of mine:

Image

Still needs front and rear sights, as well as some work on the carrying handle.

Posted: 2007-05-27 14:35
by V3N0N_br
Sweet dude...
Your models get better each day... The detail on the buttstock will look amazing once it gets texturized :D

Posted: 2007-05-27 14:41
by motherdear
some rounded edges here and there and it will be leet.

Posted: 2007-05-27 16:32
by Maxfragg
cool, good work man

Posted: 2007-05-27 16:39
by x6.Prowler
looks good man.

Posted: 2007-05-27 17:11
by Griffon2-6
'[R-CON wrote:V3N0N_br']
The detail on the buttstock will look amazing once it gets texturized :D
Er... hehehe.... hold that thought.

Posted: 2007-05-27 17:40
by KP
'[R-CON wrote:V3N0N_br']The detail on the buttstock will look amazing once it gets texturized :D
While we're at it: anyone fancy texturing it? :p

Posted: 2007-05-27 18:03
by bosco_
Looks very good so far!

Posted: 2007-05-28 13:10
by KP
Updated, with nearly finished sights:

Image

Posted: 2007-05-28 13:37
by Bob_Marley
*compared to Kura* (the replica M733 in my hands at this moment) Looks good. Cant wait to see her textured up.

Any plans for her to be ingame?

And dude. This and the other thing. Its like you're devoted to making models of my favorate guns! :p

Posted: 2007-05-28 13:43
by KP
Anything that needs to be fixed up, compared to Kura? :wink:

You're just lucky Taiwan uses your favourite guns. The '733 is used by Taiwanese Special Forces, so maybe... :wink:

Posted: 2007-05-28 13:45
by Maxfragg
would be really nice to see it in your taiwan custom army

Posted: 2007-05-28 15:00
by Bob_Marley
KP wrote:Anything that needs to be fixed up, compared to Kura? :wink:

You're just lucky Taiwan uses your favourite guns. The '733 is used by Taiwanese Special Forces, so maybe... :wink:
The only things that stand out are the lack of a bayonet lug and sling point under the front sight assembly and the range adjustment dial for the rear sight. This is of course assuming that its supposed to be a late model M733 (A2 reciver rather than the A1/A2 hybrid type of the early ones), which is what mine is modeled after.

I'll take a couple of pics and PM them over to you.

Posted: 2007-05-28 15:19
by Hitperson
bob is only going to play as tiwanese (sp) when that map is released with this stuff.

Posted: 2007-05-28 19:14
by KP
Bob_Marley wrote:The only things that stand out are the lack of a bayonet lug and sling point under the front sight assembly and the range adjustment dial for the rear sight. This is of course assuming that its supposed to be a late model M733 (A2 reciver rather than the A1/A2 hybrid type of the early ones), which is what mine is modeled after.

I'll take a couple of pics and PM them over to you.
Heh, the model isn't finished yet. I'll make sure those details get in.
Hitperson wrote:bob is only going to play as tiwanese (sp) when that map is released with this stuff.
I'm afraid so. Maybe I'll have to make a Bob Marley mod...

Posted: 2007-05-29 00:14
by Griffon2-6
Lol, so true. I'll just have to make my map a good one then. I'm kinda hoping more mappers will pick up the Taiwan project after our first release because, well, I don't know if I have time to make another map. Plus, all the stuff will be modelled and coded. One thing's for sure, I'm not going to make another urban map, it's very time consuming. So maybe Bob will be able to play with the M733 in the future.

Posted: 2007-06-08 16:07
by KP
An update:

TA-DAAH:

Image

Just about finished it.

Posted: 2007-06-08 16:25
by mesniaman
Awesome!Respect!

Posted: 2007-06-08 16:25
by KP
Thanks! :D

Posted: 2007-06-08 16:27
by Rhino
looks gd, you should try your hand at making some static objects :)