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Usable Objects

Posted: 2007-06-01 02:08
by DarkTalon
anyone remember the little function EA added to special forces to make things a little more interesting. where the aircraft carrier elevator would go up and the gate would open.
well they didn't really use this system to the best of their abilities. I read that rhino was adding something like this to ghost train (opening door?).

I think the PR team could use this to improve realism aspects and all around gameplay. one example there could be a gate at the Al Basrah checkpoint. that way the British could stop cars and promote this "checkpoint roleplay".
Doors in a mosque or hanger can also create chokepoints and other gameplay additions. so basically see if you can add some interactive element to your already over-the-top maps.

Posted: 2007-06-01 03:22
by Blackhawk 5
In tthe CQB mod one map you can open doors.

Posted: 2007-06-01 03:24
by IronTaxi
working on it!

Posted: 2007-06-01 09:58
by Outlawz7
An opening/closing gate pole would be nice...

A car comes, the pole is down, then a Brit goes next to it and lifts it up, so car can go underneath...

Posted: 2007-06-01 12:20
by El_Vikingo
The door is on OGT in the tunnel. (for those of you who don't know, and press E to open it)

Posted: 2007-06-01 12:28
by IronTaxi
compund gate on the facility(is it still there?)...nice idea...