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NPC Idea?

Posted: 2007-06-01 17:00
by bigmoose332
Hi, this has been suggested before withotu a doubt, but this is another look on it.

After playing around with the beta, I realised that you have animated fixed objects/statics (i.e. the oilfields).

It's also true that you can destroy buildings/statics, given they are adjusted by yourselfs.

Have you ever considered having static people, who can be 'destroyed' like a building would? To compare, to kind of get what Im saying

Destroy a building static > static changes appearance. its destroyed/demolished
Shoot a static person > static changes appearance. it's shot/dead.

Just an idea!

Bigmoose

Posted: 2007-06-01 17:07
by ZaZZo
Hmm, so are these human statics meant to stand still and wait to get killed?
Otherwise sounds cool.