[Question] How do i decompile maps?
Posted: 2007-06-06 20:05
I want to examine some of the vBF2 maps to see how they constructed them so i can better understand how to make good, functional maps. is there a way i could decompile them like you can HL2 and CS maps?
Edit: got someone on Xfire to help me, delete thread please
Edit: got someone on Xfire to help me, delete thread please