Hell, if it wasn’t such a pain in the ***, I would suggest military topographical map to navigate by, and things of that mater, but I doubt most players will want to learn map reading just to play the game. I would also kindly ask that you brighten the skins on the far away player model LODs. In the current game, camo does nothing at all. Players appear almost as black figures at a distance, and the grass is only drawn within 50 feet or so, so when you think you have good cover, you have nothing at all.
Everything I have read so far looks sweet though, especially realistic bullet physics (hopefully this will lead to allot less snipers, but more accurate ones.) Its about time someone did something like this, and it looks like you guys are serious about it. I'm especially glad you have some military personnel in your ranks so everything is 'high speed' and 'squared away'







