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[Sounds] ak47
Posted: 2007-06-08 19:31
by halvor1
I made a new sound for the ak47 a much more relistic once again i got it from youtube and edited and also i had too remove some other things
http://www.unbase.com/n/5676214769
By the way if the pr team need any help when its about sounds i would love to help

Posted: 2007-06-08 19:38
by superdj
Cool, do you have one in full-auto?
Posted: 2007-06-08 19:41
by KP
Sounds pretty good, although the quality could possibly be improved a bit. Could be a bit clearer, but that's what happens sometimes when you take stuff from YouTube...
Posted: 2007-06-08 19:55
by halvor1
Posted: 2007-06-08 19:57
by Guerra norte
Sorry man but it sounds terrible, sounds like something fired inside a small warehouse, recorded with a really poor microphone.
Also it doesn't fade away, it just stops..
Posted: 2007-06-08 19:59
by halvor1
Yeah i could try record it once again
and make and echo or somthing
I am working at it right as we speak

Posted: 2007-06-08 20:04
by Guerra norte
Hey man, keep working on it. I hope you don't get me the wrong way, just trying to give some honest critique.
edit - BTW if anyone could make gunfire sounds this good in PR... omg..
LINK
Posted: 2007-06-08 20:35
by halvor1
soo you think it was nice gunsound

yes iam working on that lame echo thing its hard but ill fix it

Posted: 2007-06-08 20:42
by halvor1
ok here is the update on the sound still needs more sharper and it is still abit echo but not much and by the way listen at then end you here like a snap shot very cool and yet realistic
http://www.unbase.com/n/5284446205 - ak47sound1_4.wav
http://www.unbase.com/n/0160244584 - ak47sound1_3.wav
which one do you like best reply

Posted: 2007-06-08 20:44
by halvor1
TOO superdj
Not yet but iam trying too fix it with soundforge though i know how too make it but dont know where too add it lol

if you see i mean like i can try it out in the game:S
Posted: 2007-06-08 20:58
by Jaymz
Halvor, check out my sticky on sounds
The sound itself is good, but the quality is slightly dodgey. The main problem with it is the reverb. It's indoor reverb that wouldn't work in game. One of the trickiest things in my opinion is creating good, realistic sounding outdoor reverb.
Too put your sound in game you just drag it over the old ak47 sound found in the objects_client zip file. Make sure you name it the same as the old one so you're replacing it, not adding it......just check out the sticky

Posted: 2007-06-08 21:00
by halvor1
ok but is there any possiblities that you could sennd me a private message with your email adress or xfire. If you would like too help me though

Posted: 2007-06-09 05:43
by causticbeat
jaymz has this on lock sorry.
heres a hint, stand up on a tank and fire a shot so your shell falls down the hatch
Posted: 2007-06-09 20:47
by Jaymz
causticbeat wrote:stand up on a tank and fire a shot so your shell falls down the hatch

that was sofad.......maybe my sig should say "
deputy sound designer"
But yeah, we're the best sound duo in the world!
Except for these guys ---->
DUO!!!!!