who would like to see a few 'epic' maps?
Posted: 2007-06-09 09:52
i was thinking to my self, -somebody brought up oman on another board for vanilla,
i remembered the first time i played the adjusted oman for pr, i was usmc and there were about 20 of us all pinned down on the beach to the left of the map with an apc.
the apc driver was really good and managed to keep it alive there exposed for a good 15 mins.
anyway, the left hand beach has no cover apart from little sand dunes -just big enough to hide crouched behind. so yeh there were 20 of us all prone along the dues fireing at the almost whole mec team keeping them pinned down.
the odd nade launcher round landed in the dunes every half a min and there were around 4 medics running between dunes rezzing and healing people,while being shot at -think saving private ryan, there were also assults piling out the ammo and smoke nades going off everywhere.
any way we all decided that we couldnt stay in that position any longer and it was a sort of d-day moment when all of us got up and charged into the mec.
-we all died......
but anyway the round was almost over. i just wish that some of the new maps in development while using teamwork also create a sense of an epic battle, where there are choke points that everybody has to get through.
another example is fallujah- spelling? around the canyon flag, you always get masses of teamwork with people trying to scale the mountains and ats blowing down the gate... as well as giving covering fore as your squad cross the rope bridge.
i just wish more maps would be created that have at least 1 majour teamplay feature built into them where the whole team is forcably brought together by terain and has to battle together through it.
im not really advocating a mape like hills of hamyong where its suicide but a map that is mostly open but has definate choke points that are devised to create whole team work not squad team work.
i remembered the first time i played the adjusted oman for pr, i was usmc and there were about 20 of us all pinned down on the beach to the left of the map with an apc.
the apc driver was really good and managed to keep it alive there exposed for a good 15 mins.
anyway, the left hand beach has no cover apart from little sand dunes -just big enough to hide crouched behind. so yeh there were 20 of us all prone along the dues fireing at the almost whole mec team keeping them pinned down.
the odd nade launcher round landed in the dunes every half a min and there were around 4 medics running between dunes rezzing and healing people,while being shot at -think saving private ryan, there were also assults piling out the ammo and smoke nades going off everywhere.
any way we all decided that we couldnt stay in that position any longer and it was a sort of d-day moment when all of us got up and charged into the mec.
-we all died......
but anyway the round was almost over. i just wish that some of the new maps in development while using teamwork also create a sense of an epic battle, where there are choke points that everybody has to get through.
another example is fallujah- spelling? around the canyon flag, you always get masses of teamwork with people trying to scale the mountains and ats blowing down the gate... as well as giving covering fore as your squad cross the rope bridge.
i just wish more maps would be created that have at least 1 majour teamplay feature built into them where the whole team is forcably brought together by terain and has to battle together through it.
im not really advocating a mape like hills of hamyong where its suicide but a map that is mostly open but has definate choke points that are devised to create whole team work not squad team work.