Weapons in BF2
Posted: 2005-10-23 00:25
Hello,
Brand new member here. Really wanted a soldier sim, so I guess this is it. Have played 0.1 a little, pretty nice. When I first loaded up BF2, I couldn't help notice that there were a few inaccuracies in the weapons available (in terms of simply visuals). I'll focus primarily on the USMC, as MEC is ficitional.
I realize that some or all of these may have been mentioned before, a lot of times, but I just wanted to point them out again...
Longarms
M16A4
The rifle in the game is the M16A2 and the over and under M16A2/M203. I believe current issue for frontline USMC is M16A4. I also think there should be a variety of models for the M16A4 and M16A4/M203, each with varying attachments such as IR boxes, cheekrests, para cord, painting, etc., to represent the varying conditions of weapons used by soldiers. The difference essentially is:
- Flattop railed upper receiver, mated to either optics or a detacheable carry handle.
- Knight's Armament M5 RAS, a rail system similar to that found in the default "SpecOps" longarm.
-M203 is still incorporated over and under, but the launcher is attached without the "cheese grater" handgaurd: it is attached rearward to the barrel and forward of the front sight post by a Knight's QD retention clip. The bottom rail of the RAS is removed to allow for installation.
[1]
[2]
SAM-R
This is pretty recent, but seen extensively in OEF/OIF. Essentially a AR15 pattern rifle mated with a 20" Kreiger SS barrel and a freefloat tube. Optics is Leupold MR/T. I think this semi-auto rifle is much more appropriate as a counter to the SVD, seeing as how both rifles are semi-automatic and are used in the "designated marksman" role, a class that could be added?
[1]
M40A3
This error was almost blatant: DICE put in an M24, the Army's rifle, as the SS rifle. It should be replaced with the M40A3 w/ an Unertl or USO scope. Essentially:
- Rem 700 short action
- McMillan A4 stock
- Badger Ordnance base and rings
[1]
Sidearms
For realism's sake, I really think all troopers besides MFR should not have a sidearm at all, but who knows, its very useful.
Kimber ICQB
This is replacing the Quantco-built MEU(SOC) pistol and is being fielded with MFR and MCSOCOM. Essentially a single stack 5" 1911 with a removeable Picatinny rail under the frame. Could be incorporated with the Surefire IMPL just for looks. Could replace the M9 used by the SOF class. The SOF class should probably be renamed Marine Force Recon or MCSOCOM if you want to keep it Marine-only.
[1]
Ill cook up some more. Comment and criticize, please.
Brand new member here. Really wanted a soldier sim, so I guess this is it. Have played 0.1 a little, pretty nice. When I first loaded up BF2, I couldn't help notice that there were a few inaccuracies in the weapons available (in terms of simply visuals). I'll focus primarily on the USMC, as MEC is ficitional.
I realize that some or all of these may have been mentioned before, a lot of times, but I just wanted to point them out again...
Longarms
M16A4
The rifle in the game is the M16A2 and the over and under M16A2/M203. I believe current issue for frontline USMC is M16A4. I also think there should be a variety of models for the M16A4 and M16A4/M203, each with varying attachments such as IR boxes, cheekrests, para cord, painting, etc., to represent the varying conditions of weapons used by soldiers. The difference essentially is:
- Flattop railed upper receiver, mated to either optics or a detacheable carry handle.
- Knight's Armament M5 RAS, a rail system similar to that found in the default "SpecOps" longarm.
-M203 is still incorporated over and under, but the launcher is attached without the "cheese grater" handgaurd: it is attached rearward to the barrel and forward of the front sight post by a Knight's QD retention clip. The bottom rail of the RAS is removed to allow for installation.
[1]
[2]
SAM-R
This is pretty recent, but seen extensively in OEF/OIF. Essentially a AR15 pattern rifle mated with a 20" Kreiger SS barrel and a freefloat tube. Optics is Leupold MR/T. I think this semi-auto rifle is much more appropriate as a counter to the SVD, seeing as how both rifles are semi-automatic and are used in the "designated marksman" role, a class that could be added?
[1]
M40A3
This error was almost blatant: DICE put in an M24, the Army's rifle, as the SS rifle. It should be replaced with the M40A3 w/ an Unertl or USO scope. Essentially:
- Rem 700 short action
- McMillan A4 stock
- Badger Ordnance base and rings
[1]
Sidearms
For realism's sake, I really think all troopers besides MFR should not have a sidearm at all, but who knows, its very useful.
Kimber ICQB
This is replacing the Quantco-built MEU(SOC) pistol and is being fielded with MFR and MCSOCOM. Essentially a single stack 5" 1911 with a removeable Picatinny rail under the frame. Could be incorporated with the Surefire IMPL just for looks. Could replace the M9 used by the SOF class. The SOF class should probably be renamed Marine Force Recon or MCSOCOM if you want to keep it Marine-only.
[1]
Ill cook up some more. Comment and criticize, please.