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[Weapon] Beryl wz.2004 + GPBO-40 [WIP]

Posted: 2007-06-14 10:01
by Killerekpl
Image

With EOT

Image

Posted: 2007-06-14 13:04
by ryan d ale
That's what dreams are made of! Good detailing.

Posted: 2007-06-14 15:52
by eggman
:D

Posted: 2007-06-14 17:17
by danthemanbuddy
Holy Joseph!

Posted: 2007-06-14 18:07
by ReadMenace
Will it also have a 4x Scope? ;)

Posted: 2007-06-14 19:43
by Killerekpl
No, but EOT optic :)

Posted: 2007-06-14 19:48
by Uncle Blues
'ReadMenace' wrote:Will it also have a 4x Scope? ;)
It will. EoTech is reserved for spec-ops. So you're wrong Killerek.

Posted: 2007-06-14 19:54
by [DVB] TRIggS
Give the Mini-Beryl the EOTech like this one, and the Beryl wz.2000 a scope like this one.

Posted: 2007-06-14 21:12
by 77SiCaRiO77
you guys are really awesome , even more than the devs :mrgreen:

Posted: 2007-06-14 21:18
by Spush
Really good modelling, Can't wait to see it all done.

Posted: 2007-06-14 22:28
by Killerekpl
Update :)

Posted: 2007-06-15 00:18
by azn_chopsticks_boi
damn girl....u r so fine :D

Posted: 2007-06-15 02:24
by eggman
From a symmetrical design perspective... if the polish army has such equipment you should really be shooting for:
Rifleman & Grenadier w 4x scope
Spec Ops w Optical sight, no mag
Marksman w 8x +
Sniper w 8x & 10x variable

The most important of those being that you try and get a 4x scope on the Rifleman weapons.

We also have an Eotech completely modelled already and you've be better off to use that rather than remodel it.

Posted: 2007-06-15 02:29
by Ironcomatose
Real nice and i cant wait to see it skinned. This mod seems to be moving along rather fast.

Posted: 2007-06-15 06:14
by Uncle Blues
'[R-DEV wrote:eggman']The most important of those being that you try and get a 4x scope on the Rifleman weapons.
we know that. Killerek made EoTech for specops and his Beryl-Commando.
'[R-DEV wrote:eggman']We also have an Eotech completely modelled already and you've be better off to use that rather than remodel it.
though we had no idea about THIS.

Posted: 2007-06-15 13:38
by myurko
The Eotech looks awesome, but I agree with eggman. It really should have some zoom for balance reasons. Anyway, keep up the good work.

Posted: 2007-06-15 14:21
by bosco_
Balance reasons? The Polish will fight insurgents I guess...

Posted: 2007-06-15 14:26
by Rhino
'[R-PUB wrote:bosco']Balance reasons? The Polish will fight insurgents I guess...
who says they have to be limited to fighting who they are now in real life? If we took that approach in PR there would be no chines or MEC factions and all the maps would be UK or USMC vs insurgents... oh and there would also be no milita in 0.6

All factions need to be designed on the type of army they represent, in this case conventional.

Posted: 2007-06-16 07:41
by Lampshade111
I have heard that the sights for the EOTech cannot be represented properly in the game. Is that true?

Posted: 2007-06-16 08:10
by Cheeseman
VERY well made; I'm impressed, and that’s coming from a person who's not easily impressed by anything (other than Cheese). :D