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[Help!] Map Crash Details Inside
Posted: 2007-06-19 08:49
by Spush
Ok I just started to try to test but I came up with this error, it crashes at collision 46%
Any IDeas...?
Posted: 2007-06-19 09:17
by PARAMEDIC.CA
1) packed wrong
2) bad .dds file
3) an error in your hand editing if you did any.
Options
1) repack and try again; or,
2) redo the latest change in your overgrowth with a known working mesh or texture; or
2)delete/remove overgrowth files/folders and restart (I find that you need to do your overgrowth placement in one sitting or it will crash)
To spare you many others freakin' out on ya, I suggest that the BF2Editor forums are the better place to find a solution. Dont forget to mix up your search terms when doing your research.
Good luck.
Posted: 2007-06-19 10:09
by Rhino
resave your overgrowth in the editor and repack your map.
Posted: 2007-06-19 10:26
by Spush
Ok well I fixed that part for now,but now it crashes at Loading Complete, Verifying Client Data.
Posted: 2007-06-19 16:22
by Rambo Hunter
EDIT oops didn't see your last post there
Posted: 2007-06-19 16:28
by Rhino
you running the map on the PR mod, and if so, what version, v0.6?
Posted: 2007-06-19 16:52
by 77SiCaRiO77
did you add the line in the init.con abotu the kits ,etc ?
Posted: 2007-06-19 16:56
by Rhino
77SiCaRiO77 wrote:did you add the line in the init.con abotu the kits ,etc ?
ie, why im asking for the version, cos depending on the version its a diffrent line of code.