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More commander assets

Posted: 2007-06-22 21:14
by AnRK
Right first off, yes I searched and didn't find £"$£ all, so as seems to be the custom nowerdays I'll tell Vikingo to shut up :P

Secondly this isn't about the UAV or radar or any of that bollocks, just thought I'd clear that up for people with ADD like tendencies like me that find it difficult to pay attention to text for more then 20 seconds.

Anyway I think it'd be ace if commanders could call in various forms of support relating to the map they're playing to help kill stuff that otherwise dominates the map the battle they are playing. For example on Mao Valley, if a sniper or a squad that's well dug in is giving you a particularly hard time calling in a gunship on an area to take them out. Or on Qwai River having an attack chopper strike or something like that to take down armour (might be a little extreme on Qwai actually but you get the idea).

Obviously something like this would be restricted by whether or not bots can actually fly (which I'm not too sure about) Whether the random entering and leaving of forces will mess with the numbers in game and obviously lag issues.

Sorry if something similar's been suggested before.

Posted: 2007-06-22 21:41
by AnRK
Me too.

Posted: 2007-06-22 21:54
by Outlawz7
Or not on the list of stuff, need to be added... :/

Posted: 2007-06-22 23:02
by eggman
;)

Posted: 2007-06-22 23:05
by Outlawz7
A wink!

Whoa...

Posted: 2007-06-22 23:18
by Bob_Marley
Napalm.

Lots and lots of Napalm.

Thats what we need. Enemy infantry squad happily dug in on a choke point and then a jet screams overhead and all of a sudden their position is incinerated by a sea of fire.

Posted: 2007-06-22 23:57
by HABO3
artillery smoke shells! or cs gas shells even!

Posted: 2007-06-23 00:11
by Outlawz7
Lets wait for 0.606 and flash bang spam the Basrah inhabitants...

Posted: 2007-06-23 00:13
by com_kieffer
didn't somebody do an arty srtike that came in as CAS from an F-15 ?

Posted: 2007-06-23 00:50
by GrayeKnight
airflashing FTW! 8-)




but yeah, i agree AnAK something along those lines would be cool. i remember some game where you could call in air support but i cant remember which one. would be an interesting asset
also...
OMGZZ A W1NK FR0M TEH ADMINES! :o

heh, speaking of bots flying, head to the singleplayer forums and read some and look at the screenshots. some videos even too! pretty funny watchin those bots fly :lol:


EDIT: it was C&C Generals that had air support :p

Posted: 2007-06-25 19:17
by AnRK
Why does everyone in every army I'm in always mispronounce my name...? Hehe

Posted: 2007-06-25 19:21
by ZaZZo
I can pronounce it :O

Posted: 2007-07-01 00:21
by AnRK
Your one of few... ;)

Posted: 2007-07-01 00:33
by Apheirox
I just want to say that I think the bunkers and firebases should have mounted machineguns.

Posted: 2007-07-01 00:40
by Outlawz7
MGs on firebases, dunno, how'd you mount MGs on bunker windows, though

Posted: 2007-07-01 00:47
by IAJTHOMAS
Some kind of tank traps/dragons teeth type things would be nice, and maybe a very limited number of TOWs. Maybe take out some of the already placed ones and leave it to the commander to place them, make maps less predictable than they can be.

Posted: 2007-07-01 01:24
by Lolo
Why would you want magical air support? That's a bit nilla TBH. If anything, mortars and other indirect fire should be used, but it should be player controlled.

Posted: 2007-07-01 01:31
by bosco_
Mortars are coming.