Street
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agentscar
- Posts: 1266
- Joined: 2007-06-25 04:26
Street
Could it be possible to make the Street map more noticable,the map is never played,but the one time i played it i loved it.If it could be like so it'd be even funner..IF U HAVEN'T PLAYED THIS MAP U MUST,it's the best map i've ever played on PR.And I can only find the ONE server it's on if it's on xtract mode,is it even conquest?If not it should be!
UK:
1x Warrior IFV
1x Heavy Truck
1x Apache
Insurgents:
2x Pick Up Trucks
2x Spawn Cars
But the map is bigger,the UK,instead start outside of the map at a small airfield,that can be captured,and they start with the Embassy biulding in the city.The airfield has everything except the humvees.The road to and from the airfield has roadblocks,like highway median things.And there are watchtowers around the airfield.So that's basically all that would be changed on the map.
UK:
1x Warrior IFV
1x Heavy Truck
1x Apache
Insurgents:
2x Pick Up Trucks
2x Spawn Cars
But the map is bigger,the UK,instead start outside of the map at a small airfield,that can be captured,and they start with the Embassy biulding in the city.The airfield has everything except the humvees.The road to and from the airfield has roadblocks,like highway median things.And there are watchtowers around the airfield.So that's basically all that would be changed on the map.
Last edited by agentscar on 2007-06-28 04:22, edited 1 time in total.

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Blackhawk 5
- Posts: 1607
- Joined: 2006-08-25 02:23
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Bob_Marley
- Retired PR Developer
- Posts: 7745
- Joined: 2006-05-22 21:39
Quite. In v0.4 it was a tear gas and PKM fest for the insurgents who just raped the Brit spawn. In v0.5 it is utterly unbearable with more than 20 players on the server (and theres always more than 20 players on the server).Cerberus wrote:I despised that map.
Its a point blank full auto from the hip and frag spam. I reserve a particular dislike for that map. But the DEVs don't and so its staying in for v0.6 (unlike my beloved Mao Valley
As for replacing the Brits with yanks, no. They've got plenty of maps already
The key to modernising any weapon is covering them in glue and tossing them in a barrel of M1913 rails until they look "Modern" enough.
Many thanks to [R-DEV]Adriaan for the sig!
Many thanks to [R-DEV]Adriaan for the sig!
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Outlawz7
- Retired PR Developer
- Posts: 17261
- Joined: 2007-02-17 14:59
Well, I guess you havent played that map either, or you fell on your head.agentscar wrote: USMC:
1x M2 Bradley IFV/CFV
1x Humvee
2x Apache
Insurgents:
4x Pick Up Trucks
4x Spawn Cars
Its carnage already, and there is no place to put vehicles there, even if it was, it would be even a bigger carnage, and for the last time, USMC has the LAV-25 not Bradley...and Apache???
Retarded idea, IMO...

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Long Bow
- Posts: 1100
- Joined: 2007-03-21 14:41
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agentscar
- Posts: 1266
- Joined: 2007-06-25 04:26
Ok?
I NEVER SAID THE BRADLEY WAS THE APC FOR THE USMC!BUT THE USMC DO USE THE BRADLEY !The Bradley acts as an APC in a way cuz it can carry six fully geared troops,that's all i've ever said about it,and I'm talking about making the map bigger!!!!! not keeping it the same size and adding that stuff,and also,U could keep the brits on it,1x Warrior IFV,1x Heavy Truck,and 1xApache,and the same things for insurgents I posted on my first post.I'm talking about expanding the MAP and what it has.Al Basrah doesn't have the same feel,I play Al Basrah every day on the Thors Brigade server.Street has a cool urban feel,the sun is setting,and the sound effects of aircraft that aren't in the map can be heard,and distant gunfire.They're two different maps.AND NO OFFENSE,but I don't care fr Mao Valley at all....
And yes,the Apache,u know the attack helicopter..
And yes,the Apache,u know the attack helicopter..
Last edited by agentscar on 2007-06-27 16:02, edited 1 time in total.

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El_Vikingo
- Posts: 4877
- Joined: 2006-11-27 01:50
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youm0nt
- Posts: 4642
- Joined: 2007-03-16 15:13
Really? The map list for 0.6 on the guide says it's still in or they still might be thinking about it, it is still WIP.El_Vikingo wrote:Its been taken off aswell.
http://guide.realitymod.com/index.php?t ... 6_Map_List
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El_Vikingo
- Posts: 4877
- Joined: 2006-11-27 01:50
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agentscar
- Posts: 1266
- Joined: 2007-06-25 04:26
LISTENING?
Are u even reading my posts,GOD,THE PARTS WHERE I WAS TALKING ABOUT EXPANDING THE MAP,read so u know what the heck you're talking about then reply! 

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El_Vikingo
- Posts: 4877
- Joined: 2006-11-27 01:50
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agentscar
- Posts: 1266
- Joined: 2007-06-25 04:26
I doubt
I doubt It'll be harder to do than Basrah was,Street,is cool cuz of the sounds and feel of the place,dogs barking and everything,make it seem like there's not just a war going on in that world,there's also people.I just don't want to see such a great map go under.It often reminds me of the map Warlord on BF:SF,but better.

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El_Vikingo
- Posts: 4877
- Joined: 2006-11-27 01:50
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El_Vikingo
- Posts: 4877
- Joined: 2006-11-27 01:50
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agentscar
- Posts: 1266
- Joined: 2007-06-25 04:26
WTF
Yea,Basrah looks like it was a hard map to make cuz it's full of biuldings and everything,it's worse than street,on biulding cluttering.I found a server today that was 31/32 joined it and we were playing street,very fun,everyone there likes the map,PR needs to listen to the players,if the players have suggested expanding street before and i'm here now doing it,that means one thing:The players want street to be expanded.Like my idea for instance.

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agentscar
- Posts: 1266
- Joined: 2007-06-25 04:26
Yea,Basrah looks like it was a hard map to make cuz it's full of biuldings and everything,it's worse than street,on biulding cluttering.I found a server today that was 31/32 joined it and we were playing street,very fun,everyone there likes the map,PR needs to listen to the players,
if the players have suggested expanding street before and i'm here now doing it,that means one thing:The players want street to be expanded.Like my idea for instance.Expanding street has been suggested before.

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[uBp]Irish
- Posts: 1794
- Joined: 2007-01-17 23:47


