I think it's possible...
Posted: 2007-07-04 23:59
I think it's possible (with BF Editor) to set up vehicles so that once you capture a flag, vehicles will spawn at your main base.
Here's how.
When mapping, put an ObjectSpawner and link it up with the CP. If it's Team 1's base, then for the Team 2 spawn leave it blank. But, for the Team 1, allow a vehicle to spawn. However, if Team 2 captures the flag, you have to put an ObjectSpawner in their base (with the Team 1 Vehicle field being blank) that will allow them to have a vehicle.
BTW: When I try to load the assets (resource bar > + sign > go to objects/vehicles/a10a/a10a.con) in the editor, it says it can't open/read the console script or something like that. Fix?
Here's how.
When mapping, put an ObjectSpawner and link it up with the CP. If it's Team 1's base, then for the Team 2 spawn leave it blank. But, for the Team 1, allow a vehicle to spawn. However, if Team 2 captures the flag, you have to put an ObjectSpawner in their base (with the Team 1 Vehicle field being blank) that will allow them to have a vehicle.
BTW: When I try to load the assets (resource bar > + sign > go to objects/vehicles/a10a/a10a.con) in the editor, it says it can't open/read the console script or something like that. Fix?