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Digging down mines

Posted: 2007-07-05 21:41
by Apheirox
Now that the engineer has a shovel it was only a matter of time before somebody would make the connection: Allow engineers to dig down mines!

Before there is a furious outcry: no, the mines would not become completely burried and invisible. They would be considerably harder to spot than the extremely obvious ones we have now but still entirely possible to avoid - but only as long as the driver does his job and keeps an eye on the road. No more spotting mines from miles away!

Also, the ability to dig down mines does certainly not come for free: It takes a while to burry them and meanwhile you are totally exposed, just like when healing a teammate. Also, it is no longer possible to put mines on/near enemy vehicles. Seriously, this is just cheesy and may belong in vanilla BF2 but certainly not PR. Instead, the engineer gets an extra pack of C4 to compensate.

If you feel mines are still made too powerful, there are also the options of making mines harmless until burried and/or creating a lengthy delay before they become active. If you like this idea and choose to use it you should also consider whether riflemen should be able to dig down the engineer's mines, too.

I really think this idea has its merits - better realism and fun!

Posted: 2007-07-05 22:01
by Teek

Posted: 2007-07-05 22:05
by Taffy
Yeah, the scandinavian pillager is just launching his longboat now. Use search. Besides, do yuo not think that the developers would already have tried this?

Posted: 2007-07-05 22:12
by Saobh
Darn I thought this thread was about digging down mine shafts ... WORMS FTW !!!

Posted: 2007-07-05 22:12
by Apheirox
Well, I did search as always but apparently not enough. Please do not BFG9000 me, Vikingo! :o

Ok, I will move my suggestion to that second thread you posted. The first one has nothing to do with my suggestion.

Let this thread die. Respond in that second thread instead. Mods, delete.

Posted: 2007-07-05 22:16
by PlayPR!
In a way, Vikingo is like Cpt. Wedley BN Disiplinator, when he sees a bad idea, or one thats already been suggested, he body slams it to the ground...

Posted: 2007-07-05 23:10
by =UKHC=Neoteknix
Instead of Fiddling around trying to make them dissapear, why not ... when a Spade is digging onto a mine, replace the actual Mine " 3d model " Shrink and Flatten ........ giving the appearance of it being Dug in ?

If thats been mentioned already sorry, too tired to read 15 million threads about it lol ;)

Posted: 2007-07-05 23:18
by El_Vikingo
Argh, the winds have not been in my favour.

Posted: 2007-07-05 23:55
by IronTaxi
we have discusssed it before and it is still a possibility. Thanks for reminding us...

Posted: 2007-07-05 23:57
by Dunehunter
Think we could fastrope in engineers to burry the mines?