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maps simmilar to Al Basrah?

Posted: 2007-07-06 07:15
by SGT.JOKER
i like all the maps you and other mods make but i was wondering if you had any other maps simmilar to al basrah planned, not exactly like it but just a preety big city style map with destructable buildings

Posted: 2007-07-06 13:31
by Long Bow
I know that there is apparently going to be a Mutrha ver. 2 in a future release. It should have allot of infantry/urban fighting from the screens I have seen.

Posted: 2007-07-07 00:09
by Teek
Basra 0.5 or 0.6?

Posted: 2007-07-07 00:17
by Yahwhay
Long Bow wrote:I know that there is apparently going to be a Mutrha ver. 2 in a future release. It should have allot of infantry/urban fighting from the screens I have seen.

Wooo, if done right Mutrah could make a good PR map :)

Posted: 2007-07-07 02:26
by wazza_ni
Yahwhay wrote:Wooo, if done right Mutrah could make a good PR map :)
I know it was an unbalanced map...but Muttrah is a map im gonna miss. Looking forward to Muttrah V2...

Posted: 2007-07-07 03:22
by IronTaxi
;)

Posted: 2007-07-07 03:51
by Rhino
wazza_ni wrote:I know it was an unbalanced map...but Muttrah is a map im gonna miss. Looking forward to Muttrah V2...
it was balanced in v0.3 when it was first released, it became unblanced when the mod changed dramatically with things like rally points and all of that.

Muttrah v2 is made with the new PR changes in mind ;)

Posted: 2007-07-07 14:48
by wazza_ni
'[R-DEV wrote:Rhino']it was balanced in v0.3 when it was first released, it became unblanced when the mod changed dramatically with things like rally points and all of that.

Muttrah v2 is made with the new PR changes in mind ;)
Ive seen the early screenies of it...gotta say...it looks great!! Guessing it wont be out on .7 tho???

Posted: 2007-07-07 15:16
by Dunehunter
And exactly how will it be less unbalanced with deployable AA? ;)

Posted: 2007-07-07 17:53
by Masaq
Mmmm, a virtually level-able Muttrah would be sweet. Being able to pretty much flatten the city if need-be would be awesome lol.

Also, I know that I for one would like more enter-able buildings on Muttrah... sucks to be running around a city and unable to kick a door down to hide inside lol.

Posted: 2007-07-07 19:42
by Shooty McStabbyface
Please more city based maps! If I had it my way I'd have at least 60% of the maps be city locales, heavy on the infantry, with MEC vs. US. That being said I still have faith in the devs to keep delivering new ideas and playstyles. Best devs ever! Thanks guys.

Posted: 2007-07-07 20:05
by youm0nt
I wouldn't mind seeing Sharqi Peninsula and Road to Jalalabad made doubled in size...

Posted: 2007-07-08 03:38
by Rhino
dunehunter wrote:And exactly how will it be less unbalanced with deployable AA? ;)
:p

the map is alot larger than the first version so there are going to be loads more places to land :)

Posted: 2007-07-08 05:02
by -=TB=-Schrotti
I look in the last day´s the old versions from pr, at the moment runs the 0.3 version. You can join if you want. Install in other folder then rename the folder to pr0306 then copy in to the mods folder.

Fast load here 750 MB

The US low noise Sniper rifle is very nice :-)

Image

Posted: 2007-07-08 05:09
by Outlawz7
Eh, wtf, now people are gonna start playing old versions of PR?

Well, I actually downloaded 0.4 the last time and played that...God, Basrah was unbalanced...RPG kit with G3 and RPG, that destroys an insurgent tank in one hit, not to mention Ins armor spawning across the whole map..

Posted: 2007-07-08 05:50
by -=TB=-Schrotti
This is the problem, by 0.4 can you change from m16 to m16 and to m16 and to M4 and this is the killer gun all guys runs whit the m4 and laming. By 0.5 has the m16 the wrong sound he need the sound from the air gun (plop) :lol: And this is nice by 03 we change from auto to singe shot, and today we spawn whit singe shot and change to auto is real :lol: (M16)

Posted: 2007-07-08 06:35
by Outlawz7
Looks like Thors Brigade went back in time...

Posted: 2007-07-08 07:14
by -=TB=-Schrotti
Nice it lasts it is not supported, unfortunately. There recollections wake up really.
Strike at Kakant 1 and 2
Muttrah
CP Abadan
Sharqi
Mashtuur city how lands the first on the mosc
Zhanijang Sec.

There maps were still with nobody might already also run like Road to Ky ... or Jabal meanwhile because there is nothing better.

And I think the problem is the rally point, he works not in city maps

Posted: 2007-07-09 01:37
by Teek
-=TB=-Schrotti wrote:This is the problem, by 0.4 can you change from m16 to m16 and to m16 and to M4 and this is the killer gun all guys runs whit the m4 and laming. By 0.5 has the m16 the wrong sound he need the sound from the air gun (plop) :lol: And this is nice by 03 we change from auto to singe shot, and today we spawn whit singe shot and change to auto is real :lol: (M16)
wtf? you sound like a dog with peanut butter stuck to the roof of its mouth.

Posted: 2007-07-09 01:39
by Outlawz7
Well, I downloaded 0.3 as well, noticed that M16 sounds in 0.3 and 0.5 are the same, as well as M16 sounds in 0.4 and 0.6 :?