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Shadows And Flashbangs.

Posted: 2007-07-10 10:00
by Diesel0ne
I'm thinking this bug has more to do with a flaw in the BF2 engine rather than PR but figured i would post just for the heck of it.

A few seconds after being hit by a flashbang as the effect starts to diminish shadows of enemy troops seem to go through whatever they are behind blatantly giving away there position. Check my screenshot if you don't understand what i'm getting at.

Image
This is just as the effect is about to completely wear off.

Video specs: 8800 gts 640 using 162.18 Forceware Beta Drivers

Posted: 2007-07-10 10:28
by Dunehunter
I've seen stuff like this without a flashbang having gone off. Makes it a bit to easy to check whether there's someone in the tower.

Posted: 2007-07-10 12:33
by ArmedDrunk&Angry
I would guess it has something to do with your dynamic shadows and lighting settings.

Posted: 2007-07-10 13:48
by eggman
the shadow issue is specific to that building, dont think it has anything to do with flashbangs. trying to figure out the problem hehe.

Posted: 2007-07-12 22:10
by [SAF]stal20048
ITS A GHOST!!!

Posted: 2007-07-23 03:13
by Operation_Jones
That was no flashbang. That was a mini-nuke and that's the outline of someone who got incenerated.

:p

Posted: 2007-07-29 00:56
by CareBear
Operation_Jones wrote:That was no flashbang. That was a mini-nuke and that's the outline of someone who got incenerated.

:p

rofl m most likely ^_^

Posted: 2007-07-29 01:15
by Dunehunter
That's what you get with all that H-AT fire...sometime, one of them is just bound to be a nuke.