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L3DT map
Posted: 2007-07-10 20:07
by General Dragosh
As i read about the L3DT program i thought up an idea( who wouldnt... )
To make a more air based map, i mean more planes yet enough armored vehiecles to not to kill the fun ( not every body can fly ) just as an idea.................reply positivly...please

Posted: 2007-07-10 20:14
by mammikoura
well, a large map with a lof of aircraft and land vehicles won't be that fun for infantry. They are just gonna get killed over and over again. Unless you would stick enough vehicles there so that everyone could have one. Kind of like kashan, it's really hard to accomplish anything when you are inf, but it's fun if you get a vehicle for yourself.
We could have 1 or 2 maps like this, but not too many.
Posted: 2007-07-10 20:53
by Rhino
There will (or should) be enouth air power in Qinling to suit every jet whores needs

Posted: 2007-07-10 21:04
by 101 bassdrive
I prefer to be called jetpimp. the jets my hoe and Im ridin her yellin:
"where my kills at ******?!"
Posted: 2007-07-10 21:08
by Masaq
*Makes with the puppydog eyes and cute lisp*
Pwetty pwease mister wrhino sir, can we have yots and yots of choppersth?
Posted: 2007-07-10 22:06
by Bob_Marley
Bah, choppers.
The Q-5 Fantan is where its at. Us Communist supermen don't need your fancy laser guided missiles, sidewinders or rockets! 200 rounds of 23mm and 4 500lb bombs is all we need

Posted: 2007-07-10 22:13
by Masaq
Hehe, but choppers are so... scrummy. Nothing better than flying sideways!
Which reminds me, I keep meaning to search to see if anyone's requested putting the laser-guided missile type warheads from the bombers in vBF2 onto the choppers. Would be far more fun than the point-click-click-click-click types! Especially for the Apache - it'd be a good way of representing the Longbow suite *grin*
Posted: 2007-07-11 01:37
by Outlawz7
3. When the two seater bomber jets are going to be re-added, can we replace the guided missile with TV missile phisics? -
More accurately, instead of aiming at a vehicle and firing, when the missile gets a lock, we could click on a target on the ground, then when the missile gets fired, the gunner would have to click and hold at that certain spot, so the missile would hit it. Hopefully, the whole process can be fast enough, before the jet flies over the target.
I suggested the opposite once...
And I think, that click-click is better, at least you have chances of surviving a missile attack, if the guy isnt skilled enough in guiding it, while the insta-lock-on missile would just be exploited, since then Apaches would camp in the air, firing them at anything, that moves

Posted: 2007-07-11 10:05
by Outlawz7
A lock-on delay, if thats implemented...
Also, what will they lock on? If its just gonna be like vBf2, where the missile locks onto anything from a tank to a jeep....
Posted: 2007-07-11 10:36
by Greenie Beanie
mammikoura wrote:well, a large map with a lof of aircraft and land vehicles won't be that fun for infantry. They are just gonna get killed over and over again. Unless you would stick enough vehicles there so that everyone could have one. Kind of like kashan, it's really hard to accomplish anything when you are inf, but it's fun if you get a vehicle for yourself.
We could have 1 or 2 maps like this, but not too many.
Give em enough vegetation cover n they should be right... the jets move pretty fast
Posted: 2007-07-11 10:54
by mammikoura
Greenie Beanie wrote:Give em enough vegetation cover n they should be right... the jets move pretty fast
good point. I might have been playing too much kashan desert.

But yeah, enough cover and infantry will have a chance to do something against those tanks and stay hidden from aircraft.
Posted: 2007-07-11 14:15
by A_COLOHAN
Why not just throw in a B52 with a bazillion gillion bombs to carpet bomb the whole map in 1 press of a button and make every soldiers game a nightmare.
Posted: 2007-07-11 19:41
by Masaq
Arc-Light style missions from B-52s would be hilarious. Imagine the scenario - fifteen guys manning five tanks are rolling up to the US main having captured everything else on the map. They're supported by an APC and two supply vehicles manned by four more guys. What's left of the team are equiping as Heavy AT, Light AT, AA-rifleman, grenadier and marksman and pouring out the back of the APC ready to pound the base into submission.
Two minutes after the shells start raining down on the base, the commander's call for assistance via his Coms Rose is responded to in the form of a pair of AI-controlled B-52s at 50,000ft that proceed to drop fuel-air ordinance, JDAMs and gravity bombs down over the entire area, flattening the entire group of spawn-camping base molesterers.
I think I'd break a rib laughing.