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Insurgency Maps?

Posted: 2007-07-16 00:51
by {GD}Ghost
How many maps does include this game mode currently?

Posted: 2007-07-16 00:53
by Dunehunter
Just Basrah I think. Though, it is so good it counts as two maps, at the least.

Posted: 2007-07-16 01:11
by krekc
Soooooooooooooooooo much pain when they get the AA guns built in front of VCP !

Posted: 2007-07-16 01:18
by geogob
krekc wrote:Soooooooooooooooooo much pain when they get the AA guns built in front of VCP !
Being a though man and attacking that well defended VCP won't get you anywhere. Get in from behind ;)

Posted: 2007-07-16 01:38
by PARAMEDIC.CA
Ghost1800 wrote:It'd certainly be interesting to have another map or two for this game mode, as I've never had a bad round of insurgency... it just leads to so many interesting outcomes that even when your on the receiving end it's fun.
yes, I agree. I very much enjoy this mode. especially when the communication amost squads (through the commander that is) is working well...

Perhaps we will see more of this mode in the future.....

Posted: 2007-07-16 02:08
by geogob
Wouldn't we all like to play Karkand as Insurgent, since it's the most awesomest map of all times. ;)

Posted: 2007-07-16 18:58
by {GD}Ghost
I love this game mode and wouldn't mind seeing a re-worked and expanded Karkand.

Posted: 2007-07-16 19:41
by Expendable Grunt
Yeah this game mode is pretty fun. It's different, too. Can't wait to see an objective type map, or something.

Posted: 2007-07-16 20:27
by Spearhead
I like it, too. Breathes fresh air into the world of game modes.

Just today I was playing a small round with about 8 vs 8 and had a real fun time trying to hold the VCP alone as commander while directing my team around. Was almost overun once but just a few seconds before reinforcements arrived I managed to take out the complete attack wave that made it into the VCP.

The bunker and razor wire can do miracles on that map if the enemy is not well organized.

Posted: 2007-07-16 20:31
by Sabre_tooth_tigger
How about insurgency on Mestia