my thoughts on 0.6
Posted: 2007-07-19 13:04
ok firstly thank you to the DEVS for all their work , so heres my initial thoughts on 0.6
1) I feel some of the smaller maps contain too much armor and vehicles, a great example is EJOD, I was playing yesturday on EJOD , and we were totally owned by armor, EJOD is normally renowned for its infantry battles.. we could 'nt have a decent infantry battle coz some tank from a really long distance kept taking us out, I know that to counteract that both sides have the same amount of armor, that is two tanks and apcs, and its about supporting your tanks by constanly repairing them...but what happend was that once our tanks were taken out, we were totally obliterated by the enemy armor.. and they only had two .......
I feel that this would be a regular occurance on small maps, where one team destroys the other teams armor assets and then its constant pawnge for the team that still has the tanks and then it totally sucks for infantry
it takes a long time for armor to respawn so there was nothing we could do but keep getting constanly kil led..
I persoanally think these smaller maps would play better with less armor assest, more infantry fire fights....so on a map like EJOD only one tank and one APC.. and this also applies to other smaller maps like gulf of oman and the chinese oil field one.. having one tank makes more sense I think.. coz again one tank is powerful enough for a map like this and it also gives infantry on the ground a fighting chance making for a more better and balanced game..
and again this would apply to all smaller maps,
2) gulf of oman, even though this map is a legend, I think for PR it just does ;nt fit, the control points are way too close, and with all the scopes in pr , this map is too small and tight for a good game and again way too much armor and air assets.. this map would do well where more infantry combat is encouraged.. the way PR is going , only the larger maps seem to best fit this style of gameplay...
3) I have noticed the running speed has been increased, from the last beta, persoanlly i prefferd the slower speed as it I think it made it les arcadey.. maybe im wrong here..
4) I know this has been mentioned before , but I will mention it again , I feel there are way too many spawn points, maybe on really big maps this would make sense, but for the moment where most of the maps are of medium to small size , its makes for a more tactical game having fewer spawn points.. persoanlly I would like to see the APC and comander truck spawn point to be gone.. and only bunkers , firebases and rally points should be ok spawn points...
5) AUDIO: when talking on the radio, sometimes the 3rd person sound seems to be out of place, and really loud or sometimes too quiet... all the other sounds are great and I love them, but the radio sounds just seem out of place... also a suggestion for the sound guys, to make the Jets louder and other 3P sounds, then would it be possible to lower the volume of the 1p sound we hear when we fire our guns, so therefore naturally we would incraese our volumes and all other sounds would sound loud....
6) oh thats it
your thoughts please gentlemen thank you
1) I feel some of the smaller maps contain too much armor and vehicles, a great example is EJOD, I was playing yesturday on EJOD , and we were totally owned by armor, EJOD is normally renowned for its infantry battles.. we could 'nt have a decent infantry battle coz some tank from a really long distance kept taking us out, I know that to counteract that both sides have the same amount of armor, that is two tanks and apcs, and its about supporting your tanks by constanly repairing them...but what happend was that once our tanks were taken out, we were totally obliterated by the enemy armor.. and they only had two .......
I feel that this would be a regular occurance on small maps, where one team destroys the other teams armor assets and then its constant pawnge for the team that still has the tanks and then it totally sucks for infantry
it takes a long time for armor to respawn so there was nothing we could do but keep getting constanly kil led..
I persoanally think these smaller maps would play better with less armor assest, more infantry fire fights....so on a map like EJOD only one tank and one APC.. and this also applies to other smaller maps like gulf of oman and the chinese oil field one.. having one tank makes more sense I think.. coz again one tank is powerful enough for a map like this and it also gives infantry on the ground a fighting chance making for a more better and balanced game..
and again this would apply to all smaller maps,
2) gulf of oman, even though this map is a legend, I think for PR it just does ;nt fit, the control points are way too close, and with all the scopes in pr , this map is too small and tight for a good game and again way too much armor and air assets.. this map would do well where more infantry combat is encouraged.. the way PR is going , only the larger maps seem to best fit this style of gameplay...
3) I have noticed the running speed has been increased, from the last beta, persoanlly i prefferd the slower speed as it I think it made it les arcadey.. maybe im wrong here..
4) I know this has been mentioned before , but I will mention it again , I feel there are way too many spawn points, maybe on really big maps this would make sense, but for the moment where most of the maps are of medium to small size , its makes for a more tactical game having fewer spawn points.. persoanlly I would like to see the APC and comander truck spawn point to be gone.. and only bunkers , firebases and rally points should be ok spawn points...
5) AUDIO: when talking on the radio, sometimes the 3rd person sound seems to be out of place, and really loud or sometimes too quiet... all the other sounds are great and I love them, but the radio sounds just seem out of place... also a suggestion for the sound guys, to make the Jets louder and other 3P sounds, then would it be possible to lower the volume of the 1p sound we hear when we fire our guns, so therefore naturally we would incraese our volumes and all other sounds would sound loud....
6) oh thats it
your thoughts please gentlemen thank you