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[?] *.skinnedmesh to *.max - how to convert?

Posted: 2007-07-20 22:38
by Uncle Blues
as in the topic. How can I convert Battlefiled *.skinnedmesh model to 3ds Max file?

Posted: 2007-07-21 16:14
by ice_killer
this is on the editor forum the have a lot mof hel pout there on how to do that the even show you to import a bf2 model to max and a 2142 model :P
http://bfeditor.org/forums/index.php?sh ... inned+mesh

Re: [Question] *.skinnedmesh to *.max - how to convert?

Posted: 2010-02-03 12:39
by FPaiva
You can use Zmodeler, it's pretty good, but there are some heavy tricks

Quite old post eh?