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suggestions :D

Posted: 2007-07-21 17:20
by =R6= Sam
ok, first off im sorry if im repeating other posts but i thought i'd but all my clans thoughts into one post and if some are repeating then it shows its an issue :-P

1. Health Indicator not a bar but a little figure to show where uv been hit, with different colour codes for seriousness, to know how much health u have? and another to show if ur bleeding?

2. Balance issues, the teams on some maps are seriously unbalanced as some teams have scopes and some dont thus unbalance.

3. One AT kit should be standard as vehicles seriously overpower infantry

4. I myself have noticed a bug where it appears two nades are being thrown instead of one


These are the ones the clan has all agreed on, ill edit the post later for other updates

=R6= Sam :D

Posted: 2007-07-21 17:37
by Swe_Olsson
1 - Unrealistic, instead of a "bar" you can feel the amazing barking & blurryness... more realistic and infact better rather then a bar...

2 - Balance Issues - The m16 does not have a SCOPE but, will in the future, instead of the Scope is has Uber zoom lol..

3 - Vehicles are supposed to Overpower infantry, a AT kit is a Special kit, its not given to any grunt on the battlefield.. its given to a specific Squad member whos qualified for it... or atleast trained for it..

4 - Iam sure that the devs are aware of this situation already


Welcome to the forums mate :D

Posted: 2007-07-21 17:42
by Hardtman
1. This sounds interesting, but I think the engine won't allow it to show where you have been hit.

2. There's until now one reagular army without a scope,the USA, they will be getting theirs in 0.7, until then it's 4x zoom on the ironsights of the rifleman.
Militia has a scope in the officer kit, but in mestia you don't really need a scope as militia.
And insurgents.....well,they're all about ambushes and not used on big,open maps.

3. AT-kits, heavy and light alike, are requestable. Insurgents and Milita get them via Pickup-Kits.

4. This bug is one of the engine, so we can't do anything about it. Besides,it only looks like two are on the way, in fact it is still one.

Posted: 2007-07-21 17:43
by Bob_Marley
1. If you're making funny noises or you've got the LSD screen, you're in a bad way. If you haven't, you're not.

2. Everyone gets a 4x zoom on the rifleman's and officer's kits. A true Scope is due for all faction in v0.7.

3. Thats how it is in real life. If they didn't overpower infantry, military forces would'nt use them. Also, having the AT launcher as a standard kit just makes sure its spammed.

4. 'nilla bug.

Posted: 2007-07-21 17:49
by Expendable Grunt
Screw balance.

By the way, if a modeler finishes the M16A4 w/ Scope like next week (hypothetical) how hard would it be to release a patch that just added that in alone? (Curiosity).

Posted: 2007-07-21 18:24
by ReaperMAC
Or just put a scope on the M16 as a placeholder, the zoomed ironsight thing just looks funny.

Posted: 2007-07-21 18:30
by ArmedDrunk&Angry
Yeah but for the short term it is an advantage because you have a wider field of view although the zoom up w/ a scope is somewhat disconcerting.

Posted: 2007-07-21 18:39
by daranz
Swe_Olsson wrote:1 - Unrealistic, instead of a "bar" you can feel the amazing barking & blurryness... more realistic and infact better rather then a bar...
How is that unrealistic? In real life, you can often check if you're injured or not. Even if you didn't feel it when you got shot, you can look at yourself. After looking at yourself, and feeling the pain, you can also tell if it's bad or not.

Posted: 2007-07-21 18:45
by El_Vikingo
Yeah but do you know when exactly you're going to die? Do you know how much percentage you have left to live?

Posted: 2007-07-21 18:48
by 77SiCaRiO77
Bob_Marley wrote: 4. 'nilla bug.
that bug isnt in vanilla or poe2 , its a pr bug since 0.3

Posted: 2007-07-21 18:52
by El_Vikingo
Prediction and Lag stuff or Loss of packets.


Live with it, I never really notice it.

Posted: 2007-07-21 18:53
by 77SiCaRiO77
can be fixed

Posted: 2007-07-21 19:46
by Outlawz7
ReaperMAC wrote:Or just put a scope on the M16 as a placeholder, the zoomed ironsight thing just looks funny.
You can't modify the current M16, since its DiCE made, thast why we need the M16A4 with ACOG, which we can do.

Posted: 2007-07-21 20:19
by ReaperMAC
Outlawz wrote:You can't modify the current M16, since its DiCE made, thast why we need the M16A4 with ACOG, which we can do.
They already modified it with the zoom.

Posted: 2007-07-21 20:21
by Bob_Marley
ah, but the model and sights haven't been modified have they, just the level at which the sights zoom to.

Posted: 2007-07-21 20:26
by ReaperMAC
Yeah, which is still different from the original. Not modified as in changes to the model but changes to the view, w/e, Im happy with the iron sights anyways.