Solving the debate on spawn times
Posted: 2007-07-22 13:14
straight to the point.
vehicle spawn times are a problem whether too high or too low.
my idea is to keep spawn times as they are make vehicle wrecks repairable (obviously not if they have completely disintegrated. therefore all is not lost when the teams only chopper goes down and a repair crew can be sent in while backed up by team mates. this way there would be alot less waiting around at vehicle spawns without a purpose, even if a repair vehicle (or even the current support vehicle) could be used, it would be a nice addition if it was possible.
Unrealistic? you think real vehicles are left out on the battlefield where their parts can be used to the advantage of the opposing force?
vehicle spawn times are a problem whether too high or too low.
my idea is to keep spawn times as they are make vehicle wrecks repairable (obviously not if they have completely disintegrated. therefore all is not lost when the teams only chopper goes down and a repair crew can be sent in while backed up by team mates. this way there would be alot less waiting around at vehicle spawns without a purpose, even if a repair vehicle (or even the current support vehicle) could be used, it would be a nice addition if it was possible.
Unrealistic? you think real vehicles are left out on the battlefield where their parts can be used to the advantage of the opposing force?