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Random skin generator (i think......)

Posted: 2007-07-24 07:14
by SGT.JOKER
I was playing a litle eve of destruction 2 today and noticed that for each map each kit has a diffrent skin, weather it be a black guy or white guy, beard or mustache, glasses or no glasses and sleeves rolled up or rolled down, could this concept be added to PR? i mean i like the skins dont get me wrong, but i think this would add a little more variety.

Posted: 2007-07-24 08:26
by AfterDune
Hmm, it's nice to have, for the variety. But it does not affect the gameplay. Therefor it's probably low prior, if it's possible at all ;) .

Posted: 2007-07-24 09:47
by .:iGi:.U.G.H.
That would be cool. Adds more realism... :)

Posted: 2007-07-24 12:29
by AfterDune
Jonny wrote:Yes it does.
You have to check for weapons before you shoot at insurgents, not for a colour of clothing. Especially once the civilians blend in with the troops a lot better.
True, but only in those situations does it affect gameplay ;) .

I like having different skins "all the time". I'd like to know if this is possible..

Edit:
Agreed with post below me :)

Posted: 2007-07-24 14:04
by DJJ-Terror
if thats possible it would be great...

If nothing, we shud defenetly add 2 more civilian skins to insurgents just for the sake of variety!

Posted: 2007-07-24 14:26
by Longbow*
'[R-CON wrote:DJJ-Terror']if thats possible it would be great...

If nothing, we shud defenetly add 2 more civilian skins to insurgents just for the sake of variety!
Agreed , now they look too similiar .

Posted: 2007-07-24 15:34
by Hardtman
Longbow* wrote:Agreed , now they look too similiar .
Begun,the Clonewars have...

Yeah, some more skins especially for the insurgents and militia would be grat.

Posted: 2007-07-24 15:50
by ReaperMAC
Yeah, we had a discussion about this on v.5 where every African American class on the US side had armor on while the (sorry for the term) White Americans were armorless (medics, spec ops, etc...). Variety would be nice :D

Posted: 2007-07-24 15:56
by .:iGi:.BLACKWIRE
This is a good idea. Different civie skins especially as its far too easy to tell who's who and I love a good challenge!

Posted: 2007-07-24 15:58
by youm0nt
The insurgent player models have four different models all together.
http://bf2.free-gfx.com/bf2_classes/bf2 ... t_full.png
http://bf2.free-gfx.com/bf2_classes/bf2 ... t_full.png
http://bf2.free-gfx.com/bf2_classes/bf2 ... t_full.png
http://bf2.free-gfx.com/bf2_classes/bf2 ... t_full.png

Maybe we could have another civilian model wearing a shmagh with different colored clothing from the first civilian model.

Posted: 2007-07-24 18:16
by Sealights
Yeah we could have some civilian classes like medic, mechanic, scout. different skin colors.

Scout could have graplin hook, smoke and binoculars

The smoke could be wheel fire smoke static RP like. marking visual contact for the rest of enemies heat zone.

Posted: 2007-07-24 18:24
by milobr
I think it's OK to set this up for armies as long as there are only a few changes. Like insignia, badges, glasses, names, etc. Maybe even some dirt. And civilians and others can be different.

Posted: 2007-07-24 18:27
by El_Vikingo
I'm not sure it's possible to have different skins for the same class in the same game/round/map.

Posted: 2007-07-24 19:04
by DJJ-Terror
Sealights wrote:Yeah we could have some civilian classes like medic, mechanic, scout. different skin colors.
no, were talking about civilian as an class amongst INSURGENTS...
To create 3 identical civilians as an class, just with diferent skins to chose from...