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Infantry Spacing
Posted: 2007-07-24 15:12
by [W2D]BEEJ
Infantry Tactic:
If your heading to a certain destination or attacking/defending anywhere dont place yourselfs too close together, as one very well thrown nade will take all the squad out, try and have your squad apart, but keep a medic handy at all times, because you never know when your going to get shot and bleeding all over the floor... Also if your attacking an objective (I.E - facility on albasrah) get your team to split into 2 groups, 1 the move in from the north and 1 to move in from the south, or if your in good communication with the other squads in the area, get them to assist you. If the enemy see one group coming from the north, they will all proceed to attack them while the flanking group proceed to attack from the south hopefully killing the enemy & securing the area.
Hope this helps

Posted: 2007-07-24 15:52
by fuzzhead
Posted: 2007-07-24 18:16
by ice_killer
'[R-DEV wrote:fuzzhead']

go fuzzhead go

Posted: 2007-07-24 19:05
by Cerberus
Those ducks are all gonna get killed by one grenade.
Posted: 2007-07-24 20:19
by TroyMcClure
so...the tactic is to get our socks wet?
Posted: 2007-07-24 20:45
by TheAmazingYant
Cerberus wrote:Those ducks are all gonna get killed by one grenade.
One grenade or one mid-sized sedan.
Posted: 2007-07-24 22:00
by youm0nt
Posted: 2007-07-24 22:21
by El_Vikingo
Posted: 2007-07-24 23:38
by ReaperMAC

LMAO, fell off my chair...
If you compare the first to the second picture, some of them are already gone

Posted: 2007-07-25 14:19
by [W2D]BEEJ
Lmfao! great pics to my explanation...sums it up nicely..

Posted: 2007-07-25 14:32
by Jimmy_Smack
On a more serious note.
While being spaced out in the squad I usually like to assign troops to be looking/facing a certain way to cover all directions away from the squad.
That is all.
Posted: 2007-07-27 15:35
by Dark_Wolf
Also the medic should always remain at the back of the formation so they not only predict where fire is coming from, but obviously revive the teammates. You don't want medics to take point
As the SL will probably remain towards the back too in case of an ambush then the medic should stick close to them to heal quickly in case of injury.
Posted: 2007-07-28 05:14
by Sabre_tooth_tigger
Good post, I totally agree its just always harder to put things into actual use
Ideally the squad should adapt to the terrain. So when crossing a bridge, heavy cover is given by one fireteam while the others run - due to low natural cover/camoflague
When they move over open fields, theres a long line of sight so the squad fans out alot. They can still cover each other even at distance.
Then in a city, the squad becomes more compact as line of sight is reduced. Maybe a buddy system, 1 troop covering another round corners.
Tight street corridors multiply the risks of grenades so the squad might totally seperate to approach a point from seperate flanks while maintaining cover and contact via radio checks.
All good in theory but Im sure most of us are waddling ducks in practise as we just get bored walking to where ever. Its nice to see tactics used & actually have an effect on your squad surviving or not though.
The SL staying back is another great idea in theory but not used enough. Check out assault on mestia though, the milita sl gets a sniper rifle so the game naturally gives him this tactical advantage
Posted: 2007-08-02 01:01
by [HI]DrDNA
'[W2D wrote:BEEJ']Infantry Tactic:
If the enemy see one group coming from the north, they will all proceed to attack them while the flanking group proceed to attack from the south hopefully killing the enemy & securing the area.
While this can work in most situations, it's still not a good idea to have two squads facing each other with the enemy in the middle. I have enough trouble identifying enemy troops from time to time! Flank the troops, yes, but approach from "two touching sides of a square", such as south and west or north and west, for example. You're less likely to receive friendly fire and you can also throw grenades with more confidence.
I always make sure I'm spaced apart from my squadmates when moving over open terrain and I wish more people did as well. As has been said, not only are you more likely to survive a grenade/rocket attack but it's also easier to overwhelm the enemy with return fire from multiple locations, meaning he'll need to take cover or almost certainly perish. Usually if I rack up multiple kills at once it's because an enemy squad is bunched together.
Posted: 2007-08-05 12:30
by [SoH]Agent_KJ
thanks 4 the info...i only dont like 2 use voip cause i cant speak english very well but i hope everyone can understand it

Posted: 2007-08-07 16:05
by nedlands1
'[R-DEV wrote:fuzzhead;434445']

Actually the ducks have the right idea except they are ducks and are not suited to taking orders and fighting... If we suppose for a moment that they weren't ducks but tanks, APCs and support vehicles then we can see that they have adopted a loose panzerkeil formation allowing the strongest forward member to take the brunt of the attack leaving the weaker members relatively safe. Again if we presume that the ducks aren't actually ducks, in particular the mother duck is a IFV and the chicks are infantry then it immediately becomes clear that the infantry are using the vehicle for cover and are not as idiotic as originally presumed.
On the other hand there is a group of men walking in the middle of a rice paddy in the open just asking to be mowed down by machine guns and concealed gunmen instead of using the perfectly fine tree cover to the side.
I ask you who is more idiot?

Posted: 2007-08-07 16:11
by Jaymz
nedlands1 wrote:Actually the ducks have the right idea except they are ducks and are not suited to taking orders and fighting... If we suppose for a moment that they weren't ducks but tanks, APCs and support vehicles then we can see that they have adopted a loose panzerkeil formation allowing the strongest forward member to take the brunt of the attack leaving the weaker members relatively safe. Again if we presume that the ducks aren't actually ducks, in particular the mother duck is a IFV and the chicks are infantry then it immediately becomes clear that the infantry are using the vehicle for cover and are not as idiotic as originally presumed.
On the other hand there is a group of men walking in the middle of a rice paddy in the open just asking to be mowed down by machine guns and concealed gunmen instead of using the perfectly fine tree cover to the side.
I ask you who is more idiot?
It's "
Infantry Spacing", not "Mech.Inf spacing", not "Armor Spacing".
As for the guys getting mowed down in the paddy fields. That is the formation they
should be in if a concealed mg opens fire on them. Saying treelines is assuming they can get to where they need to go by using treelines, which they most likely can't.