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Dieing and please read

Posted: 2007-08-03 22:24
by fabhym
Ok my idea is pretty simple....when i get shot my guy goes flying like a plastic toy...couldnt you use better effects from Americas Army or CS Source?
And when you get blow up by a grenade your guy doesnt go flying up in the air 1 foot the falls to the ground..he's suppose to just fall to the ground.
Finally.....Whats up with dieing then your guy's helmet and armor and everything disapers and then a bag appears?
Oh and make it a black screen when you die
And could you try to fix the bug that makes your body be in walls and in stairs ect.
Cause when someone tries to heal me it gets annoying that their body is in the wall when lieing down and healing
One more thing...When you are healing or being healed the medic and you should have to be crouching cause no medic lies down whil healing or stands up completely cause then they couldnt reach and when a soldier is wounded the wont stand up.
Could you make it so the place you look through on a apc...mayb you could shoot in it or snipe and they die and humvees should have breakable glass in the front

Posted: 2007-08-03 22:34
by The Great Danton
Most of the things you listed are engine issues that the developers can't change.

Posted: 2007-08-03 22:48
by pasfreak
yeah, bunch of this stuff sadly isn't possible with bf2
PR makes things as realistic as possible, while pushing the boudaries of the engine.
we can't break those boundaries however.

welcome!

p.s. devs will bug u about this a lot, "use the search" sometimes if u have a suggestion to make search to see if its been suggested. some of these things are great, but they just can't be done, or aren't realistic.

Posted: 2007-08-03 23:00
by Soulis6
Sorry but i laughed when i read your first sentence;

"..couldnt you use better effects from Americas Army or CS Source?"

No because this game is not a mod of Americas Army or (shudder) CS Source.

If it was then they wouldn't have some of the problems they have and instead would have have a whole new world of problems. :)

Posted: 2007-08-03 23:05
by Expendable Grunt
Search. am i rite?

Posted: 2007-08-03 23:53
by youm0nt
fabhym wrote:Finally.....Whats up with dieing then your guy's helmet and armor and everything disapers and then a bag appears?
That's been in there since vBF2 came out, you probably didn't notice because the equipment and bodies dissappear so quickly (15 seconds).
fabhym wrote:Could you make it so the place you look through on a apc...mayb you could shoot in it or snipe and they die and humvees should have breakable glass in the front
You can fire the porthole weapon when you're inside the APC, 30 rounds only and only four the six portholes have weapons to fire.

Posted: 2007-08-03 23:55
by Leo
I'm gonna go out on a limb here and say that cars that are designed to go into combat are going to have bullet proof glass.

Posted: 2007-08-04 00:12
by Expendable Grunt
That is until I get the M95.

Posted: 2007-08-04 00:38
by ArmedDrunk&Angry
Welcome to the forums





Glad to hear you are not shy about telling others what you think.

Posted: 2007-08-04 00:41
by Outlawz7
The bag thing was suggested before, would be better, if there was a weapon instead of a bag, but thats low priority.
Plus, most pick up weapons dont fall off into a bag (M95, M82, SVD, RPG) but actually stay as a rifle :lol:

Posted: 2007-08-04 00:49
by pasfreak
yeah...weapon instead of bag!

Posted: 2007-08-04 02:30
by Waaah_Wah
Whats up with bodies flying really, really high in the air after being headshotted?? Never seen it happend in vBF2.

Posted: 2007-08-04 08:58
by Soulis6
If i remember right it has to do with PR's weapons doing more damage then normal bf2 weapons (which they obviously need to do). Then apply in BF2s random-blackhole-apocalypse-inverse gravity-generating-doomsday-physics engine.

Posted: 2007-08-04 09:12
by Expendable Grunt
It rarely happens anymore. In .5 it would happen whenever I was shot on a ladder.