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"export" weapons to the others mod

Posted: 2007-08-12 12:05
by jognpi
hi all ,i have a little question..... can i play in simple player with the weapons from the others mod in project reality and vice versa?...for example i change the weapons in the normal bf2 for the weapons in the bf2 special forces, i do it like that.... in the objets_server.zip /kits/name of faction(example sas)/sas_assault.con/ i change the name of the weapon.....rem -------------------------------------
ObjectTemplate.addTemplate sasrif_fn2000
ObjectTemplate.addTemplate sasgr_fn2000 for rem -------------------------------------
ObjectTemplate.addTemplate gbrif_sa80a2_l85
ObjectTemplate.addTemplate gbgr_sa80a2_l85 this weapon is from the euro forces kits assault folder and works very good and in this mode i play with britishs weapon i tested all weapon and works fine but i dont now if is possible with projec reality.....is possible between mods?(example between the weapons of australian forces and the project reality mod and vice versa)......how? someone can help me thank you men :smile:

Posted: 2007-08-12 14:16
by {GD}Ghost
*crickets*

Posted: 2007-08-12 14:36
by geogob
hehe ghost. You just made a cracwhore-type posts. Funny.

(sorry for the inside... cracwhore is a guy back at the Infiltration forums who always do posts of this type. Short, to the point, somewhat sharp and pointy).


On topic... why don't you make your own mod?

Posted: 2007-08-13 10:20
by Gaz
As long as you don't release it to anyone else. You will break the agreements you accept when you install each mod, as those mod's assets are THEIR property. Doing whatever with them is up to you in all honesty, but you'll be breaking the law if you publically release any kind of build with assets from various mods.

PS) Why the hell would you use the EF L85?

PPS) Check out the Community modding > SP Project.

There's a whole team that can advise on singleplayer elements.