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APC'S Gun Bugged
Posted: 2007-08-12 16:17
by MarlboroManAndHisHorse
Sometimes if i'll swap from HEAT back To AP or leave the Gunners Pos. and get back into the Gunnerpos. there's no AP ammo left or sometimes no HEAT ammo left but only 20 Bullets shot?????
How does i can fix this Bug ?
Posted: 2007-08-12 16:19
by bosco_
You cant see/hear the rounds, but you can still fire them... just shoot the enemy as usual, they will go down.
Posted: 2007-08-12 16:37
by MarlboroManAndHisHorse
Are you sure ?! ... i never see any Explosions or "hear" the rounds falling down ...
it's a real serious Problem becuase i get it almost every round ... once 4 times in one round in 6 or 7 Apc's
Posted: 2007-08-12 16:38
by bosco_
Yeah, you cant see or hear anything, but you definitely hit your opponent.
Posted: 2007-08-12 16:53
by [W2D]BEEJ
i get that problem about 8 times out of 10, ive got used to it now.. especially on albasrah, hearing click click click.. but the hut blows up... lol
Posted: 2007-08-12 17:23
by El_Vikingo
Exit and reenter vehicle?
Posted: 2007-08-12 17:30
by fuzzhead
it happens when a blue guy spawns on your APC....
Posted: 2007-08-12 17:32
by bosco_
[R-DEV]fuzzhead wrote:it happens when a blue guy spawns on your APC....
Then this problem will solve itsself in 0.7 :]
Posted: 2007-08-12 18:00
by [W2D]BEEJ
a hint i can see.... now that sounds good... non-squad members allowed to spawn on your squads occupied vehicle

Posted: 2007-10-19 23:12
by marximus
'[W2D wrote:BEEJ;456254']i get that problem about 8 times out of 10, ive got used to it now.. especially on albasrah, hearing click click click.. but the hut blows up... lol
Hey all,
Yeah, I experienced this today... I recorded it with fraps, so here is a video of it in action:
http://youtube.com/watch?v=m7mlRb5xG90
Posted: 2007-10-20 00:29
by LeoBloom.
But does it still overheat?
Posted: 2007-10-20 16:14
by marximus
LeoBloom. wrote:But does it still overheat?
It might, maybe thats the reason why some walls wouldn't blow up. But it seemed like it never ran out of ammo, and felt like it fired as fast as you can press it. It's deceiving though, because all you can hear are dry clicks and nothing is visible to tell what is truly going on.
Posted: 2007-10-22 10:14
by Brummy
'[W2D wrote:BEEJ;456311']a hint i can see.... now that sounds good... non-squad members allowed to spawn on your squads occupied vehicle
Ehm.. I thought APC-Spawning would be removed completely?

Posted: 2007-10-27 11:39
by Xander[nl]
nvr mind