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refueling

Posted: 2007-08-19 17:54
by callumh
maby have vehicles that have to refuel after a certen time, like :

Tank=5mins
humvee=10mins
buggy thingy= 20mins
planes = 15-20mins depending if after burner is on all the time
hellis= 20mins

and thay have to refuel at an uncapable base within 100m of a refueling truck, which can be moved but if it gets blown up its twice as powerfull as c4.

this can bring a new type of game mode, which the insergent army have to blow up the varius refuling trucks, kind of like the insegentsy mode but the other way with refuling trucks.

also for an extra like 5mins a suport guy carrys a contaner of fuel but only has 2 or so and can be filled up at the refueling truck.

from callum

p.s.
sorry about spelling

Posted: 2007-08-19 18:34
by Masaq
The M1A2 Abrams might burn fuel at 3 gallons a mile, but it certainly runs for a lot longer than 5 minutes...

The concept of refueling is a good one, but those figures are way out.

Regardless, I think most tanks get killed long before they'd need to refuel in PR - courtesy of being rushed straight into the middle of abushes lol.

Posted: 2007-08-20 02:07
by Heliocentric
i love how a helicopter uses less fuel than a humvee.. genius!

[/scarcasm]

Posted: 2007-08-20 02:16
by Rhino
Heliocentric wrote:i love how a helicopter uses less fuel than a humvee.. genius!

[/scarcasm]
lol

well realistically speaking your times are way off :p

a tank can go for days without refueling and is designed to be in combat for long periods of time without needing to refuel :p

hummers and jeeps, just ask yourself how long it takes for your car to run out of fuel :p also a buggy jeep would most likely have a smaller fuel tank than a hummer.

only thing to have any kind of realistic refuel would be the choppers and jets. Thou you would have to fly for hrs until needing a refuel which in game will be very lucky if you ever stay in the air for that long and you have most likely took afew trips back to for rearming in that time anyways.

so it would be alot of work, which it is something we probaly could not do (only way I can think of is python but that wouldn't work too well from a userbility point of view, no warnings on low fuel etc) and there is a very, very small chance that you will ever see a plane / chopper run out of fuel ingame.

so sorry to see but I dout this will ever happen.

Posted: 2007-08-20 03:44
by Katarn
Yeah, this doesn't seem like a feasible idea. It's really stupid in ArmA and I don't think it would be better or plausible here.

Posted: 2007-08-20 10:56
by Masaq
An interesting way of including the concept of refueling would be to have a map based on it - two USMC spawns, one with a bunch of inoperable tanks, and one with a supply convoy of fueling trucks.

USMC have to get their fuel supplies to the tankers before the tanks can push forward (which presumably could be coded in Python).

(Sounds ridiculous, but actually happened in both Gulf conflicts. The Abrams moved forward so swiftly they had to stop and wait for fuelers to move up and resupply them, as they had insufficient fuel to move on and destroy the Republican Guard units nearby.)

Posted: 2007-08-20 11:11
by TexLax
did anybody mention that it's harcoded? (it is right?)

Posted: 2007-08-20 17:28
by callumh
yea ok my times are way off but in pr battles dont last for days also now you say it a heli does use more fuel tan a humvee lol

Posted: 2007-08-20 17:30
by callumh
oh ok what about the game mode