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[Static Model] my first model
Posted: 2007-08-21 04:00
by mrbeers
So I've been tinkering around with 3ds max for the past few weeks and it's really fun. This is my latest work:
They're 12.7 x 99 mm NATO rounds modeled from [url=
http://upload.wikimedia.org/wikipedia/c ... 2.7x99.PNG]this image[/img]. Eventually I'll get around to modeling a BMG to match the bullets

Posted: 2007-08-21 04:11
by Outlawz7
Whoa, how do you get such a detailed skin on them?
Posted: 2007-08-21 04:13
by milobr
Wow! Amazing job. I would say they are real bullets if it wasn't posted in the Modding forums.

Posted: 2007-08-21 04:21
by mrbeers
Outlawz wrote:Whoa, how do you get such a detailed skin on them?
The tip/primer, bullet, and casing are just hue/saturation variations of the brass material located here:
http://www.osmosis.com.au/info/downloads.htm (Vray Metal Kit)
As you can see in this image
http://beers.leafo.net/render/vray/bullets_006.png the material appeared to be broken up into squares, so I added a heavy blur to the reflection map. It's not a problem with the material itself (otherwise this wouldn't have turned out well
http://beers.leafo.net/render/vray/vray ... nd_008.png), it's because of the cylindrical shape of the casing.
Posted: 2007-08-21 04:25
by Clypp
Dayum. That's nice.
Posted: 2007-08-21 04:27
by Rhino
nice render

Posted: 2007-08-21 05:00
by unrealalex
thats awesome man, gj
Posted: 2007-08-21 08:35
by marcoelnk
amazing