My idea for a blitzkrieg like map
Posted: 2007-08-26 15:55
I think a blitzkrieg like armoured map could be pretty awesome...
* The map itself should be very big (like Kashan) with long viewdistance
* Loooots of open spaces and fields, like rice paddies
* Overall a very flat map
* Small groves, bushes, ledges, ditches, etc for concealment and cover
* The CPs, and their cap radius, should be located out in the open, so infantry can't cap them with ease. The map shouldn't be infantry- friendly at all
* The cap radius on the CPs should be wide, and the cap time short enough for tanks to capture them just by driving through (it wouldn't be blitzkrieg if the tanks had to stop all the time)
* To compensate for the easiness of flag capping; there should be lots of flaggroups.
Something like this...:

So basically, the idea is a big armoured battle with fast, blitzkrieg like gameplay and rapidly shifting frontlines.
* The map itself should be very big (like Kashan) with long viewdistance
* Loooots of open spaces and fields, like rice paddies
* Overall a very flat map
* Small groves, bushes, ledges, ditches, etc for concealment and cover
* The CPs, and their cap radius, should be located out in the open, so infantry can't cap them with ease. The map shouldn't be infantry- friendly at all
* The cap radius on the CPs should be wide, and the cap time short enough for tanks to capture them just by driving through (it wouldn't be blitzkrieg if the tanks had to stop all the time)
* To compensate for the easiness of flag capping; there should be lots of flaggroups.
Something like this...:
So basically, the idea is a big armoured battle with fast, blitzkrieg like gameplay and rapidly shifting frontlines.