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Bring back RPG kits for insurgents
Posted: 2007-08-26 20:24
by Armand61685
It really has to be much more plentiful because of the new drop in effective range..
Posted: 2007-08-26 21:22
by Swe_Olsson
RPG's are pickup kits and its wonderful, it adds more realism aswell so everybody doesnt go around with an RPG.

Posted: 2007-08-26 21:35
by Bob_Marley
Swe_Olsson wrote:RPG's are pickup kits and its wonderful, it adds more realism aswell so everybody doesnt go around with an RPG.
I endorse this event or product.
Posted: 2007-08-26 21:41
by Eddiereyes909
IRL RPG 7 are every where in the middle east, and africa.
they are used for everything, there like the AK47 everywhere cheap and sometimes they are given out for free.
i think they should bring it back.
Posted: 2007-08-26 21:43
by Bob_Marley
Possibly increase the number of pick up kits, but it should never again be a spawnable kit. The days of rocket and n00b-tube spam are over. Hopefully for good.
Posted: 2007-08-26 21:47
by BlackwaterEddie
And the days of APC camping ensue.
Posted: 2007-08-26 21:52
by youm0nt
How long are the spawn times for the RPG pick up kits to come back when someone picks one up?
Posted: 2007-08-26 21:54
by Armand61685
yea the pickup kits are on random places that aren't always accessible. There should be RPG pickup kits on every street corner then.
Posted: 2007-08-26 21:59
by BetterDeadThanRed
Are we playing the same game? APCs are hulking wrecks if they even go 10 feet inside the city without extensive infantry backup. APCs must deal with 1.) Mines 2.) RPGs 3.) IEDs 4.) Suicide cars 5.) That crazy semi with a bomb strapped to the back. Get the point? If you add RPGs as a spawn selected kit, all you will do is create more noob tubes. No thank you.
Posted: 2007-08-26 22:01
by ReaperMAC
Bob_Marley wrote:Possibly increase the number of pick up kits, but it should never again be a spawnable kit. The days of rocket and n00b-tube spam are over. Hopefully for good.
Maybe one at each Ammo Dump?
Posted: 2007-08-26 22:01
by BlackwaterEddie
Its just another obstacle that the opposing forces must deal with, i see no problem with this considering everyone and their mother is packing a scoped rifle when fighting against insurgents, about time they got something to fight back with.
Posted: 2007-08-26 22:14
by Bob_Marley
BlackwaterEddie wrote:Its just another obstacle that the opposing forces must deal with, i see no problem with this considering everyone and their mother is packing a scoped rifle when fighting against insurgents, about time they got something to fight back with.
They need to start thinking like insurgents. Look at what happens when they take on coalition forces in a stand up fight in real life. Take for example the battle of Fallujah. They got abjectly destroyed.
Fall back as they advance. Ambush them, use IEDs, enguage them at short range when they're cut off from support.
Stop trying to equal the conventional forces in the open and make use of the damn strengths, like having more explosives, high powered weapons, a whole damn city to hide in and more.
Posted: 2007-08-26 22:22
by BAD BEN
has any1 heard of when the IRA 1st got their hands on a RPG?
They tried firering it from the back a van and didnt know about they 30ft flame that comes out the back, they where incinerated
Posted: 2007-08-26 22:38
by BlackwaterEddie
Bob_Marley wrote:They need to start thinking like insurgents. Look at what happens when they take on coalition forces in a stand up fight in real life. Take for example the battle of Fallujah. They got abjectly destroyed.
Fall back as they advance. Ambush them, use IEDs, enguage them at short range when they're cut off from support.
Stop trying to equal the conventional forces in the open and make use of the damn strengths, like having more explosives, high powered weapons, a whole damn city to hide in and more.
Oh aye, that huge city to hide in....wait.......what about the Insurgents on helmand

Posted: 2007-08-26 22:42
by SethLive!
no apcs in helmland

Posted: 2007-08-26 22:42
by BlackwaterEddie
SethLive! wrote:no apcs in helmland
touche
Posted: 2007-08-26 23:02
by 77SiCaRiO77
Bob_Marley wrote:They need to start thinking like insurgents. Look at what happens when they take on coalition forces in a stand up fight in real life. Take for example the battle of Fallujah. They got abjectly destroyed.
Fall back as they advance. Ambush them, use IEDs, enguage them at short range when they're cut off from support.
Stop trying to equal the conventional forces in the open and make use of the damn strengths, like having more explosives, high powered weapons, a whole damn city to hide in and more.
insurgents know where are his weapons , now is very confused in basrah to know where is everything .
maybe some marks to know where are the kits , etc , should help .
Posted: 2007-08-26 23:40
by El_Vikingo
RPG's are deadly. two hits to an APC and they're gone. Learn to use them. There are over 10 locations where the RPGs spawn. There is nothing wrong, just your skill. Thank you.
Posted: 2007-08-27 00:23
by Armand61685
BetterDeadThanRed wrote:Are we playing the same game? APCs are hulking wrecks if they even go 10 feet inside the city without extensive infantry backup. APCs must deal with 1.) Mines 2.) RPGs 3.) IEDs 4.) Suicide cars 5.) That crazy semi with a bomb strapped to the back. Get the point? If you add RPGs as a spawn selected kit, all you will do is create more noob tubes. No thank you.
ahh I might not be playing on servers where people cooperate and are sensible.
Posted: 2007-08-27 01:14
by BetterDeadThanRed
Again, PR should not pander to the lowest common denominator. If nobody plays as a team and you get raped up the ***, you deserve it.