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CROW.
Posted: 2007-08-29 18:06
by <1sk>Headshot
After extensive searching I couldn't find any suggestion or thread relating to the fairly obvious point of updating the HMWWVs with CROWS - Common Remotely Operated Weapon System. (Except in Military Tech. Threads)Possibly it was lost after the forum change.
The reason I ask is that I read in a random thread that this was being worked on.
Is this true? And if so, when can we be expecting this in-game?
Thanks
PS. how did I manage to spell the title wrong...
Posted: 2007-08-29 18:07
by 77SiCaRiO77
it was in the open beta , dont know about the curent 0.6
Posted: 2007-08-29 18:21
by El_Vikingo
Was in OPEN Beta because the Proving Grounds map was accidentally slipped in.
If you don't understand, it means that yes, it's ingame and working (maybe still WIP though), but not been released for the Public yet.
Posted: 2007-08-29 18:33
by Rhino
we have it in PR we just do not have it in any maps as we need a asymmetrical map to use it in, put it in any symmetrical maps and it will throw off the balance with the PLA, MEC, brits etc not having them.
Posted: 2007-08-29 18:36
by El_Vikingo
Put'em on insurgent maps.
Posted: 2007-08-29 18:42
by nicoX
Posted: 2007-08-29 18:54
by Rhino
El_Vikingo wrote:Put'em on insurgent maps.
only 1 USMC vs Ins map at the mo (off the top of my head) and thats Desert Storm, which they would not be very effective on.
Posted: 2007-08-29 19:33
by Swe_Olsson
is there a mounted 40mm AGL on it ?
Posted: 2007-08-29 19:34
by Rhino
Swe_Olsson wrote:is there a mounted 40mm AGL on it ?
one word: overkill.
Posted: 2007-08-29 19:37
by 77SiCaRiO77
one word : rpg
Posted: 2007-08-29 19:38
by Rhino
77SiCaRiO77 wrote:one word : rpg
you have no idea when it comes to balance.....
Posted: 2007-08-29 20:06
by Mongolian_dude
I guess AGLs wouldnt be bad as defensive positions on mains, to reduce teh_rape....But anywayz, the stryker gonna have something similar i would think?
I think all the APCs could use the 'stryker optic' effect, with all the pannles and buttons. Its what it looks like IRL anywayz.
...mongol...
Posted: 2007-08-29 20:17
by Swe_Olsson
Well, make it inaccurate on the humvee's, like IRL! and limited ammo supply of course even if its over powered its a good weapon system. insurgents has RPG's, IED'S VBIED's.. if you wanna make it even more fair why not add bigger IED's, supplied by vehicles on the road, with a right click, if you right click again it detonates

Posted: 2007-08-29 20:49
by ReaperMAC
But yeah, CROWs were in the beta, hopefully they will be in the mod sometime in the future.
Posted: 2007-08-29 21:02
by VipersGhost
They might come into play a lot more in Objective based insurgent modes...beyond what we have now.
Posted: 2007-08-29 23:02
by 77SiCaRiO77
[R-DEV]Rhino wrote:you have no idea when it comes to balance.....
i hate balance , that all i have to say .
Posted: 2007-08-30 01:59
by ryan d ale
That's it. We need a faction representing 'THE A TEAM' and that has to be thier main ride!
I support the A-Team Faction
Posted: 2007-08-30 04:17
by -=TB=-ante9383
ryan d ale wrote:That's it. We need a faction representing 'THE A TEAM'
Damn right! I fully support this notion! We need the A-Team!
ryan d ale wrote:and that has to be thier main ride!
In the words of the great Mr. T:
The one and only ride the A-Team needs is this:

Posted: 2007-08-30 11:33
by BlackwaterEddie
Can i be Mr T?
Posted: 2007-08-30 22:55
by Liquid_Cow
77SiCaRiO77 wrote:Originally Posted by [R-DEV]Rhino
you have no idea when it comes to balance.....
i hate balance , that all i have to say .
IRL there is never balance. The last time there was a balanced battlefield it involved knights and horses. Rather than strive for balance we should go for accuracy to RL. Just look at Basrah and Mestia, the team with the superior equipment does not win most of the time I play.