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Some advice in proper tank usage:

Posted: 2007-09-03 21:21
by m0rdin
Here are some tips for efficient and succesful usage of available armoured units on your dearest public server:


For MBT's and APC's.

#1: Don't waste your tank. Nothings worse than an APC that wants to compete with a MBT or a tank that stays in the enemies field of vision after being hit by an heavy AT.

#2: Most of the time no gunner is better than sharing your tank with some random public guy.
When you turn the turret and the other guy drives, jumping out and blowing yourself up with the next grenade isn't worse than sitting in that tank with a guy that never stands still and plays mine defusing unit.
The other option ist, you are driving the tank and "that guy" is shooting. Be sure, that he never sees what you do. Be sure that he ignores the HMMVE crossing your way, to shoot at a empty wall a few seconds later.

If you want a working armour, use it alone.
If you want a full working armour, try to find somebody with a mic, who wants to talk to you.
If you want a non working tank, pick up some random guy. You will never see what he sees and your mate will think the same of you.
[...] Sad but true.

#3: When you go into battle, be sure what you want to make your purpose and what you are capable of.
Tanks are not usefull when you make a lonely rush into the enemy mainbase. It's of non importance if you steal the enemy ten tickets when they got 600 left. But it's of much importance if your tank goes down for those ten tickets.


MBT's only part:

#4: The MBT is the vehicle to kill everything on every distance. Suppres corners from great distance, disrupt enemy supply-lines, destroy those stupid APC's and off course prevent the enemy tanks from doing this to your forces.

You have a tank to have superior control over large areas and distances.

#5: It's not about your skill. Your badass lam0r haxxx0r headshot skillzz are useless when sitting in a tank. Every newby is able to hit an APC passing in a distance of around 100 meters. It's about your tactics. You have a brain. So use it to command your tank.

#6: When you are alone in that tank, get the fuck out of every close quarter situation unless you have proper backup from infantry units.

#7: First advices when facing a tank (without a gunner): Get lost!
If you haven't got the first shot, get lost! If you are not sure if you are able to get the first shot, get lost! If you have a missile warning, get lost! If you face an enemy tank, that's moving and turning it's turret at the same time, get lost! [...] Unless you are sure, you are able to make the first shot.

But you have to know that a direct fight with an enemy tank sucks hell ... unless you have direct engineer support. The best way to take out an enemy tank is from a position he can't allocate you from, until you made you second shot, or to attack it from the back.

"And if there are more than one tanks appearing on front of me?" - What the fuck are you waiting for? Smoke as if there is no tomorrow and take the reverse ... But for gods sake, never show them your back.

Generally: Never turn your back to an enemy tank!

When you have a gunner you have one advantage, that leads to another:
1. You don't have to wait before you can shoot, when you are in position.
2. That makes you much more mobile in every manner. But if your communication sucks, a good single tankdriver will blow your asses off.


Another important point is your cover. When there is the possibility of something, that can harm your tank, take cover. Even if it's seductiv, happily fragging all that infantry that tries to pass a wide open space, it's stupid. You are dead, if something unexpected happens. Search for cover and frag them from that position.


That leads to the next point:
#8: Always be the master of the situation. Nothing unexpected has to happen to you. If you are unsure if there is anything sneaking up on you, change your position. Get more defensive.

#9: When you are driving alone: Train your seat changing skills. Be aware of the time it takes for the maingun to be ready to fire. Be ready to change back and place some smoke.

#10: Turn the 50. cal. to the back of your tank. Why? If you see or hear any infantry sneaking up on you, change your seat and give them a friendly welcome.

#11: Not sure if I have to say it so anybody, but there are always people that don't know: You have a tank. A tank is big. A tank is slow. A tank is the easiest target on the battlefield. Be aware of it.

#12: Choppers: Try to get next to an AA vehicle or at least an APC and search for cover. If this is not possible make use of your smoke. It's better than nothing.

#13: Bombers: Same thing like the choppers. The only difference is, that an APC is useless. (Except for the chance that the plane bombs him and not you.)


APC section:

#14: An APC is an anti infantry vehicle. It's main purpose is killing infantry, but it's also effective against non armoured vehicles and choppers.

#15: A fight between two APC's runs under the same rules like the fights between tanks. (Get lost!) Except for one matching. The american APC has no chance against the MEC's, because the MEC APC has a much better rate of fire. So guess, what you have to do if you are USMC against MEC...

#16: For going into infight situation, regard to the same rules as you have to with the tanks. There are only two differences:
1. Light AT is dangerous for an APC.
2. An APC is a little better against infantry than a tank and it's turret turns faster.

#17: You are a mobile Spawnpoint. So behave like one. Give the poeple the possibility to spawn where its useful to be. But when there are enough good spawnpoints in the battlearea, you don't have to care about being a spawnpoint that much.
If someone spawns at you while fighting away from the rest of the team, it's his own problem.

#18: When you are going to drive backwards with mates next to you, use your right mousebutton and give them some seconds to get away from you back. If they aren't gone by then it's not your problem.
It's not your problem, that everyone wants the two Marksmankits and everyone has to try it by hisself, if one is left.



Some other tips for the two vehicle types:

#19: Now that you are able to stay alive for a while, make sure, that you are supported with ammo.

#20: You have a zoom. Use it. (For the last ones to know.)

#21: If you have more than one target at a time, look at the one, that is most dangerous for you.

#22: The most effective thing on materialmaps is to move in tanksquads. Two tanks and a repairing jeep are nearly undefeatable. If necessary, take an antiair with you and if possible a third tank or an APC are no bad choice.



Mhh, this was my first try of an armour-guide. I'll see if I add something tommorow, but now I'm tired.

Posted: 2007-09-10 13:34
by [ABA]Littledragon
I'm not surprised after all that. Good advice though mostly..........

Posted: 2008-04-19 01:24
by Skodz
Actually, don't even think about taking an Armor if your alone... Thats the best way to waste an armor...

Posted: 2008-04-27 23:57
by Waaah_Wah
Skodz wrote:Actually, don't even think about taking an Armor if your alone... Thats the best way to waste an armor...
QFT! If you want to use armor, get a gunner or gtfo. Nothing is more annoying that having all the tanks on your team used by solo tankers. I dont give a fuck about how good you are when your alone in that tank. You will still be better off with 2 ppl in it

Posted: 2008-04-28 10:21
by Nimble
Another thing, use the terrain / buildings to your advantage. If you have a low hill/burm/wall nearby, use it get into something akin to a hull down position.

Posted: 2008-04-28 15:17
by Dempsey
One manning tanks is not acceptable, it isnt realistic and is a waste of a vehicle, especially if another group of guys could be using it, and ESPECIALLy if they have a designated tank squad...nothing worse. So if you dont want to use some random guy, and you would prefer to one man it... don't its a idiotic waste.

So i would cut that.

Also,

A APC is not used for killing troops... its a Armoured personell carrier remember... They transport armoured infantry to the battle safely and then provides substancial fire support for any hostile targets, buildings, troops, light AFV's.

Posted: 2008-04-29 13:48
by Waaah_Wah
No offence, but i had to laugh after reading this. The title is "Some advice in proper tank usage" and hes telling you to go and solo in a tank... Wtf??

Posted: 2008-04-29 17:47
by Alex6714
What he is saying is that on public servers most of the time it is better to solo than have a random driver which I partially agree with.

Re: Some advice in proper tank usage:

Posted: 2008-05-07 23:57
by Waaah_Wah
Just get someone with VOIP to gun for you

Re: Some advice in proper tank usage:

Posted: 2008-05-19 18:06
by [uBp]Irish
Nope, i'm a hardcore solo-tanker, and do it well. Usually the guys crying for solotanking to be taken out are the ones that never get their time in one because they're usually garbage. I'm not going to take my chance with some scrub that might OR might not have voip when i know i can do more on my own, sitting on a ridge, stopping anything from getting to the flag that my teammates are capping.

I might just start writing a guide on how to effectively solo-tank...

Re: Some advice in proper tank usage:

Posted: 2008-05-25 04:07
by [PR]CATA.Mobius
'[uBp wrote:Irish;678583']Nope, i'm a hardcore solo-tanker, and do it well. Usually the guys crying for solotanking to be taken out are the ones that never get their time in one because they're usually garbage. I'm not going to take my chance with some scrub that might OR might not have voip when i know i can do more on my own, sitting on a ridge, stopping anything from getting to the flag that my teammates are capping.

I might just start writing a guide on how to effectively solo-tank...
I'm an armor specialist for CATA in the tournament, and I've got to say, soloing a tank is a complete waste of resources and one of the more regrettable tactics I've seen used on public PR servers.

Re: Some advice in proper tank usage:

Posted: 2008-05-25 11:05
by Outlawz7
Well on current maps where all tanks camp on hilltops, you don't really need a driver as he just sits there doing nothing. But when you get hit, you don't stand a chance and not to mention lack of mobility.

Re: Some advice in proper tank usage:

Posted: 2008-05-25 14:48
by Wicca
The gunner is sort of a spotter

Re: Some advice in proper tank usage:

Posted: 2008-05-25 15:06
by blaat123
Outlawz wrote:Well on current maps where all tanks camp on hilltops, you don't really need a driver as he just sits there doing nothing. But when you get hit, you don't stand a chance and not to mention lack of mobility.
Well the driver is an excelent spotter for the gunner and he can take down choppers with the .50 cal.

Re: Some advice in proper tank usage:

Posted: 2008-05-25 20:54
by LtSoucy
Great guide, hope people read it an use it ingame.

I'm an armor specialist for CATA in the tournament, and I've got to say, soloing a tank is a complete waste of resources and one of the more regrettable tactics I've seen used on public PR servers.
Never say that again, please.

Re: Some advice in proper tank usage:

Posted: 2008-05-26 03:52
by Eddiereyes909
LtSoucy wrote:



Never say that again, please. Only thing CATA 1 is good for is breaking tourney ethos and rules. Thats all i'm going to say.
foul ball, you are no longer in NATO, and we have gotten said issue resolved.

Re: Some advice in proper tank usage:

Posted: 2008-05-26 14:51
by Deadfast
LtSoucy wrote:Never say that again, please. Only thing CATA 1 is good for is breaking tourney ethos and rules. Thats all i'm going to say.
Why are you bringing this up again?

The admins had their final word on it and both teams agreed. Funny is, that it's you who's on the edge of the rules now. Your post is nothing but off-topic, insult and trolling.



Now back to the topic.
I have to agree with anyone who said that solo-tanking is ****. Not only that a driver allows you to move freely, but he is, as it's been already said, another pair of eyes. Very useful countermeasure against being flanked ;)

Re: Some advice in proper tank usage:

Posted: 2008-06-01 16:14
by [PR]CATA.Mobius
I'm not trying to bring up the ire between CATA and NATO here, I'm trying to point out the tactical ineffectiveness of a solo-crewed tank, please keep this on topic.

But, yeah, that extra pair of eyes is vital in combat.

Re: Some advice in proper tank usage:

Posted: 2008-06-07 17:16
by Wartz
IMO: Solo tanking can be effective, but it isn't ideal. It usually only works against teams on public servers that are soloing tanks themselves or are playing like lemmings steaming from Point A to Point B without taking note of the terrain for potential ambush areas or threat reports or anything.

If you are playing against a team that has some semblance of teamwork and a bit of strategical/tactical know-how, you're asking to get raped if you solo.

Re: Some advice in proper tank usage:

Posted: 2008-06-13 07:34
by white death
amen.

That extra pair of eyes is a must.

Although i have to say i only solo to team mates, make a pick-up and getting the hell outa there, to avoid detection.

Generaly speaking solo is not worth wasting these assets as they are valuable and can determine the outcome of a battle.
Ofcourse there are instaces were a solo driver/gunner/machine gunner can make a positive diference.

Plz excuse my language. :25_flamer

Greets,

Tim