Map idea - Night Desert Town With Insurgency
Posted: 2007-09-10 23:45
This would be map as large as Kashan Desert with Insurgency.
There would be a town in the middle surrounded on all sides by large tracts of desert. An estimate of the town size could be as large as the hills in Kashan with it all in the middle. A single road would pass in an out of the town from one side of the map to the other (a swell as numerous side streets etc.
This would be a US Army map vs Insurgents game.
The premise is this - the US Army would have night vision goggles to see in the dark desert while the Insurgents would have access to none. To counter this the Insurgents would have access to civilians to make it harder to discern who is who in the darkness. Flares could also be made available to Insurgents to blind US soldiers with Night-vision googles. The town itself would also be lit at night from street lamps and the odd house or two (maybe the lights could be destroyed).
The weapon caches would be hidden in the houses and maybe tunnels also underneath the town and somewhere in the desert. In the desert the US would be at an advantage while in the town it would be less so. The insurgents also get the obligitary grappling hooks, civilian vehicles to turn into suicide bombs and IED's.
To make sure that everything will not go the Insurgents way you could introduce in the form of air power two Cobras, one AC-130 and one or two Black Hawk/Chinook helicopters. Now the AC-130 would be a new admission and has been discussed before but it would be on this map for a speciific purpose. It would be capable of flying fairly high and unreachable with Insurgent weaponry. When they (Insurgents) are spotted it can pound on them with inpunity with light artillery and miniguns that they have. To balance this out it could take some time to start the AC-130 engines or put it in a separate part to the main base so you have to drive or walk to get to it. There could also be one or two randomly generated aa guns in the town for insurgents to use but they do not respawn. Same could also be done for the AC-130. It can only be destroyed once or twice.
There will also be transport vehicles for the US Army unless it could be limited to just helicopter transportation. There would be a main US base to the South West and an abandoned (MEC?) army base with bunkers in the north east which would also provide a place for weapon caches. Both bases can be entered by either side and it would be a square map the size of Kashan.
The balance would be the US Army with its heavier firepower and night vision vs the unpredicability of the Insurgents with IED's, random cache places and close combat in tunnels and town and their civilians who the US Army in the dark have to be extremely careful about not hitting.
There would be a town in the middle surrounded on all sides by large tracts of desert. An estimate of the town size could be as large as the hills in Kashan with it all in the middle. A single road would pass in an out of the town from one side of the map to the other (a swell as numerous side streets etc.
This would be a US Army map vs Insurgents game.
The premise is this - the US Army would have night vision goggles to see in the dark desert while the Insurgents would have access to none. To counter this the Insurgents would have access to civilians to make it harder to discern who is who in the darkness. Flares could also be made available to Insurgents to blind US soldiers with Night-vision googles. The town itself would also be lit at night from street lamps and the odd house or two (maybe the lights could be destroyed).
The weapon caches would be hidden in the houses and maybe tunnels also underneath the town and somewhere in the desert. In the desert the US would be at an advantage while in the town it would be less so. The insurgents also get the obligitary grappling hooks, civilian vehicles to turn into suicide bombs and IED's.
To make sure that everything will not go the Insurgents way you could introduce in the form of air power two Cobras, one AC-130 and one or two Black Hawk/Chinook helicopters. Now the AC-130 would be a new admission and has been discussed before but it would be on this map for a speciific purpose. It would be capable of flying fairly high and unreachable with Insurgent weaponry. When they (Insurgents) are spotted it can pound on them with inpunity with light artillery and miniguns that they have. To balance this out it could take some time to start the AC-130 engines or put it in a separate part to the main base so you have to drive or walk to get to it. There could also be one or two randomly generated aa guns in the town for insurgents to use but they do not respawn. Same could also be done for the AC-130. It can only be destroyed once or twice.
There will also be transport vehicles for the US Army unless it could be limited to just helicopter transportation. There would be a main US base to the South West and an abandoned (MEC?) army base with bunkers in the north east which would also provide a place for weapon caches. Both bases can be entered by either side and it would be a square map the size of Kashan.
The balance would be the US Army with its heavier firepower and night vision vs the unpredicability of the Insurgents with IED's, random cache places and close combat in tunnels and town and their civilians who the US Army in the dark have to be extremely careful about not hitting.