PR and other game engines
Posted: 2007-09-14 18:28
I've got a couple of questions for the Devs. Just a couple of thoughts that's been floating around insinde my intoxicated brain this Friday evening.
I'm not sure what you can do with the BF2 engine, but reading stuff like fastroping will not be available due to the engine can't support it makes me wonder, how far can you push the BF2 engine for your goals? There are other games out there that got more advanced engines and more or less better support for modding (as I've understand).
So how far do you think you can push PR on the BF2 platform before out growing it? I assume that the dev team got loads of ideas of what they want to add to the mod, but are you starting to feel limited? Are you staying on the BF2 platform forever? Is a migration to another game engine a possibility at all?
That's all. Peace.
I'm not sure what you can do with the BF2 engine, but reading stuff like fastroping will not be available due to the engine can't support it makes me wonder, how far can you push the BF2 engine for your goals? There are other games out there that got more advanced engines and more or less better support for modding (as I've understand).
So how far do you think you can push PR on the BF2 platform before out growing it? I assume that the dev team got loads of ideas of what they want to add to the mod, but are you starting to feel limited? Are you staying on the BF2 platform forever? Is a migration to another game engine a possibility at all?
That's all. Peace.