SKS reloading
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BetterDeadThanRed
- Posts: 1728
- Joined: 2007-02-12 02:30
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pasfreak
- Posts: 645
- Joined: 2007-07-13 01:50
omg.
you know, there are more important things to work on,
like the RELOADING ANIMATION OF THE BRITISH SNIPER RIFLE
you know, there are more important things to work on,
like the RELOADING ANIMATION OF THE BRITISH SNIPER RIFLE
*PAS*
"You can't expect to have the DEVS make everything idiot proof....(though that is an arguable point due to the generous number of said idiots that do play the game)."
"next time I catch you in the bushes outside my place, I'm skipping the 911 call and going straight to 1911."
-unknown youtuber
"You can't expect to have the DEVS make everything idiot proof....(though that is an arguable point due to the generous number of said idiots that do play the game)."
"next time I catch you in the bushes outside my place, I'm skipping the 911 call and going straight to 1911."
-unknown youtuber
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Hardtman
- Posts: 535
- Joined: 2007-05-04 18:11
Hmm.....when compairing the importance of improving the reload onpasfreak wrote:omg.
you know, there are more important things to work on,
like the RELOADING ANIMATION OF THE BRITISH SNIPER RIFLE
a) the SKS
or
b) the british sniper,
then I'd say that the SKS is far more important since the scout is an unlimited kit, while the sniper appears only two times per map.
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youm0nt
- Posts: 4642
- Joined: 2007-03-16 15:13

