More Dust

Suggestions from our community members for PR:BF2. Read the stickies before posting.
pasfreak
Posts: 645
Joined: 2007-07-13 01:50

More Dust

Post by pasfreak »

I wanna see more dust kick up in the air like IRL on desert maps
dust for a tank
for a heli
for nades
for walking
humvees
EVERYTHING
*PAS*
"You can't expect to have the DEVS make everything idiot proof....(though that is an arguable point due to the generous number of said idiots that do play the game)."

"next time I catch you in the bushes outside my place, I'm skipping the 911 call and going straight to 1911."
-unknown youtuber
Trigz07
Posts: 659
Joined: 2007-06-29 10:16

Post by Trigz07 »

I agree. Theres not much dust in the game.
Winterfrost
Posts: 38
Joined: 2006-04-24 06:56

Post by Winterfrost »

if dust could be implemented so as not to cause frame rate drop and would be limited only to dry middle eastern maps I'm all for it
bearking19
Posts: 125
Joined: 2007-08-26 05:44

Post by bearking19 »

I totally agree and have been trying to create more dust in my own pr single player against bots but have not been very successful. Would love to see bigger explosions and dust. Also the black hawk deserves more dust or helidraft as what i see in the objects_server. I think the dust by black hawk would be so much if it lands on the street people cant see the hawk unless they're pretty far away. But this would mean teh lag fest so i rather no lag than dust unless more dust can be implement at no cost to the game play.
Now this is not the end. It is not even the beginning of the end. But it is, perhaps, the end of the beginning.

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AnRK
Posts: 2136
Joined: 2007-03-27 14:17

Post by AnRK »

This is probably low priority unless it's easily fixable. Either way I'm sure the developers have it in mind.
Sgt_Canadian_Floss
Posts: 260
Joined: 2007-09-16 15:11

Post by Sgt_Canadian_Floss »

Im okay with dust, but just looking at the rear of a tank or a smoke grenade makesme LAG.
Besides that, i like the idea
Waaah_Wah
Posts: 3167
Joined: 2007-07-26 13:55

Post by Waaah_Wah »

Lagg anyone??
zangoo
Posts: 978
Joined: 2007-09-01 03:42

Post by zangoo »

well if you lag you should get a better videocard, i would love more dust i really want project reality to look better then it is right now. i have it on max settings and i still think it could be better and little things like this would help.
Teek
Posts: 3162
Joined: 2006-12-23 02:45

Post by Teek »

bearking19 wrote:I totally agree and have been trying to create more dust in my own pr single player against bots but have not been very successful. Would love to see bigger explosions and dust. Also the black hawk deserves more dust or helidraft as what i see in the objects_server. I think the dust by black hawk would be so much if it lands on the street people cant see the hawk unless they're pretty far away. But this would mean teh lag fest so i rather no lag than dust unless more dust can be implement at no cost to the game play.
The dust in the scan of BHD where Blackburn falls, most of it is CGI, with out it you could see the ground easily.
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milobr
Posts: 398
Joined: 2007-06-10 23:06

Post by milobr »

There should be more dust on bullet impacts on sand and on explosions. I remember seeing some dust clouds when bullets hit the ground and then were taken by the wind that could last like 30 secs in YouTube firefight videos.
77SiCaRiO77
Retired PR Developer
Posts: 4982
Joined: 2006-05-17 17:44

Post by 77SiCaRiO77 »

zangoo wrote:well if you lag you should get a better videocard, i would love more dust i really want project reality to look better then it is right now. i have it on max settings and i still think it could be better and little things like this would help.
yeah , give me the money and i will buy a new card ...
zangoo
Posts: 978
Joined: 2007-09-01 03:42

Post by zangoo »

why should the poeple with cards that could handle better graphics have to have crapy graphics cus people 5500gs cant play on low with some more dust.
pasfreak
Posts: 645
Joined: 2007-07-13 01:50

Post by pasfreak »

how do you KNOW dust is going to make more lag?

if anything it could be likened to the "fog of war" effect of low draw distances.
*PAS*
"You can't expect to have the DEVS make everything idiot proof....(though that is an arguable point due to the generous number of said idiots that do play the game)."

"next time I catch you in the bushes outside my place, I'm skipping the 911 call and going straight to 1911."
-unknown youtuber
Outlawz7
Retired PR Developer
Posts: 17261
Joined: 2007-02-17 14:59

Post by Outlawz7 »

Just use the BF2's 'economic' rendering distances and make it, so you only see a lot of dust when near the heli/explosion/bullet impact?
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zangoo
Posts: 978
Joined: 2007-09-01 03:42

Post by zangoo »

well you could make people with bad videocards only see the dust if they are really close but people with nice videocards could see no matter how far.
pasfreak
Posts: 645
Joined: 2007-07-13 01:50

Post by pasfreak »

most people don't want to shell out $500 to make a $10 game and a free mod play with better graphics.

we have analyzed your point, please shut your trap.
*PAS*
"You can't expect to have the DEVS make everything idiot proof....(though that is an arguable point due to the generous number of said idiots that do play the game)."

"next time I catch you in the bushes outside my place, I'm skipping the 911 call and going straight to 1911."
-unknown youtuber
zangoo
Posts: 978
Joined: 2007-09-01 03:42

Post by zangoo »

a 7900gs would play it fine, they are like 100$. a 7600 would play it fine even and they are cheap. the game is like 3 years old and the graphics are too, sure they are good but they could be better.
77SiCaRiO77
Retired PR Developer
Posts: 4982
Joined: 2006-05-17 17:44

Post by 77SiCaRiO77 »

again, give us the money :rolleyes:


and yeah , it will create a lot of lag .
Deadfast
Retired PR Developer
Posts: 4611
Joined: 2007-07-16 16:25

Post by Deadfast »

How do we know it'll lag ?
Dust is created by particles. Each particle has to be computed. The more intense dust you have, the more particles needs to get computed.
I'm not gonna give up CPU capacity to eye-candy.

Before someone suggests, giving more dust on high settings is no solution, as low settings may be flagged as a cheating.

Sure, I would like to get some new rig. Do you have 1000$ to donate ?
Xander[nl]
Posts: 2056
Joined: 2007-05-24 13:27

Post by Xander[nl] »

I agree, more dust. But only when it can be made the same for people with high and low graphical settings. 'Lowers' already have a big adventage atm, like with grass or bushes and shadows.
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