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The Future Of Project Reality?

Posted: 2007-09-26 02:23
by Sadist_Cain
just curious really, im currently installing and patching a new game Arma armed assault and it got me thinking how brilliantly you guys have done with absolutly every aspect of battlefield 2 and totally transformed it into a totally different game.
however it does seem like the battlefield 2 engine is being stretched nearly as far as it can go and I just wanted to know what are the plans for the PR team? are you more likely just going to stick with the battlefield 2 engine for modding or is it possible that you folks might move on to a different engine that has more potential (arma perhaps? well see after a game or two :P )

I'd love to hear everyone elses thoughts on this, I'm putting a CSM sound patch to sort out the apparently awful sounds in arma so it seems a moderate want for realism is there, but it definately seems to me like this could be the sorta game that would adopt the PR lifestyle quite well... thoughts anyone?

Posted: 2007-09-26 02:57
by Kenny
I hope the stick BF2 for another year so I can follow it onto another engien because at the moment I dont have alot of money to buy an new PC and this one last much longer.

P.S: I don't care what they use as long as someone manages to get and Aussie Force in it (I would like on this current engien aswell)

Posted: 2007-09-26 08:19
by supahpingi
I think the ArmA engine has great potential.
But it doesnt run to well on my pc!

Posted: 2007-09-26 08:24
by para_hjs
Primary goal is to launch PR 1.0 final me thinks : )

Posted: 2007-09-26 09:06
by Bob_Marley
Welcome to the forums! :-)

This has come up numerous times before, I'm afraid, so could you please use the search function before making a new thread.

For the forseeable PR will almost certianly be staying on the BF2 engine.

Locked.