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Using PR Mod artwork in other projects
Posted: 2007-09-28 10:42
by n|ghtshader
Hi All,
Just out of curiosity, I was wondering what the PR Mod team felt about the use of PR Mod artwork in other free mods & projects? Assuming due credit was given of course.
Is the content free for non-commerial use, all rights reserved, individual author-owned or something else?
Thanks
Tom
Posted: 2007-09-28 10:45
by Rhino
all of our stuff is copyrighted. the only way you are allowed you use any of our assets is to get direct permission from one of the lead devs like eggman. If you use our assets without permission you will probaly get the same treatment that the OSS mod did when they used some of ours, OPKs, POE2s etc.
Posted: 2007-09-28 11:46
by n|ghtshader
Sounds most like 'all rights reserved', which is sensible in some ways, there's always a risk of people using content without giving credit. I guess mods are also in competition in some sense.
Cheers
Tom
Posted: 2007-09-28 12:18
by Clypp
We need open source modding practices. Could you imagine the amazing results that would come of it?
Posted: 2007-09-28 13:08
by n|ghtshader
Clypp:
Mmm personally I'm a big believer in open source, and I think it's a shame more mods are not open source (in fact it seems to be quite rare). But also I believe that people should be able to decide how the things they've made are used. I make my personal projects available open source, but I can also understand that some people don't want to. It's an individual thing.
Posted: 2007-09-28 13:15
by Clypp
n|ghtshader wrote:Clypp:
Mmm personally I'm a big believer in open source, and I think it's a shame more mods are not open source (in fact it seems to be quite rare). But also I believe that people should be able to decide how the things they've made are used. I make my personal projects available open source, but I can also understand that some people don't want to. It's an individual thing.
I know. Most modders want props for their work and that is understandable. There are a few people who give their BF2 mod creations to whomever wants them, that's the thing I was thinking about.
Posted: 2007-09-28 13:22
by Rhino
Clypp wrote:We need open source modding practices. Could you imagine the amazing results that would come of it?
hence why PR is part of BSS, we are willing to share anything with any other BSS mods as they are with us
no one can abuse the system inside BSS and every one gets what they want
Thou we dont not like mods coming to us, taking stuff without even asking, shoving it in there mod and hoping we wont find out, epically if they claim to have made it aswell.
Posted: 2007-09-28 15:13
by daranz
Clypp wrote:I know. Most modders want props for their work and that is understandable. There are a few people who give their BF2 mod creations to whomever wants them, that's the thing I was thinking about.
That's why licenses like Creative Commons were created.
But even then, there are people who will rather break the license and claim stuff as their own instead of adhering to a very lenient license.
Posted: 2007-09-28 16:05
by Clypp
[R-DEV]Rhino wrote:hence why PR is part of BSS, we are willing to share anything with any other BSS mods as they are with us
no one can abuse the system inside BSS and every one gets what they want
Thou we dont not like mods coming to us, taking stuff without even asking, shoving it in there mod and hoping we wont find out, epically if they claim to have made it aswell.
Really? I thought BSS was more of a 1 for 1 kind of trading. Could PR really just use half of USI's weapon models and half of OPK's statics just like that?
Posted: 2007-09-28 16:08
by Rhino
Clypp wrote:Really? I thought BSS was more of a 1 for 1 kind of trading. Could PR really just use half of USI's weapon models and half of OPK's statics just like that?
as long as they said we could, yes but BSS is not there soo each mod can take as much as they want from any other mod, want to give as much as we take.