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Aircrafts speed
Posted: 2007-10-01 08:37
by vovo4ka
it is very high now

make the real speed

Posted: 2007-10-01 08:44
by Spaz
Is it only me who dosen't understand this?
Posted: 2007-10-01 09:06
by MAINERROR
Thats true they are to fast and the break doesnt work how it should.
Posted: 2007-10-01 09:33
by Ragni<RangersPL>
Everything works fine for me

Posted: 2007-10-01 09:38
by MAINERROR
Maybe you have never played a simulator ...
Posted: 2007-10-01 09:51
by Ragni<RangersPL>
PR is NOT a real simulator and it never will be.
Keep that in mind...
Posted: 2007-10-01 09:59
by LtSoucy
and its hard right now for alot of people just fly and stay happy.
Posted: 2007-10-01 10:04
by Swe_Olsson
getting up in the air is usually not a problem getting on the ground in one peice is another lol
Posted: 2007-10-01 10:19
by mammikoura
I'm pretty sure the speed is quite realistic right now.
Posted: 2007-10-01 10:37
by vovo4ka
A10 and Su-25 can't fly 1000KM/h
(Su-25 can 950KM/h max, A10 is alittle slower)
Posted: 2007-10-01 11:04
by Ragni<RangersPL>
vovo4ka wrote:A10 and Su-25 can't fly 1000KM/h
(Su-25 can 950KM/h max, A10 is alittle slower)
No offence but...
1. Between 1000km/h and 950km/h is only 50km/h difference?(1000-950=50).
2. Maximum speed of an aircraft is measured when it maintain altitude, when you are diving speed can increase and reach more than max speed.
3. PR is a mod based on BF2 game engine, it is not a simulator.
Chill out dude!
Posted: 2007-10-01 12:09
by Bob_Marley
vovo4ka wrote:A10 and Su-25 can't fly 1000KM/h
(Su-25 can 950KM/h max, A10 is alittle slower)
RL Meters =/= BF2 meters, the speedometers give a false reading, which is why aircraft appear to be flying so fast when you fly them.
Posted: 2007-10-01 12:09
by $kelet0r
vovo4ka wrote:A10 and Su-25 can't fly 1000KM/h
(Su-25 can 950KM/h max, A10 is alittle slower)
you should not rely on the BF2 speed indicator to back up your argument - it's woefully inaccurate and measures nothing other than 'fast' and 'slow'.
Posted: 2007-10-01 12:35
by 77SiCaRiO77
mammikoura wrote:I'm pretty sure the speed is quite realistic right now.
for a 4x4 map with 64 player in it ? i dont think so .
Posted: 2007-10-01 14:05
by arjan
well the brakes doesnt work fine for me
Posted: 2007-10-01 17:19
by CAS_117
Ragni<RangersPL> wrote:PR is NOT a real simulator and it never will be.
Keep that in mind...
Um so that means that its ok to include a dysfunctional element to PR regardless? If you play sims PR will drive you insane. I think that planes could have waited till 0.7 when they actually worked properly. Much rather have the Ah-64 on Kashan and Zatar personally.
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F-16 ingame (300 feet) = 125 m/s (retarded speedometer aside) = 243 knots (about a third of real life).
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Missile turn rate = 30 deg/sec
F-16 turn rate = 51 deg/sec
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Yeah I don't blame missiles for not working.
Posted: 2007-10-01 21:48
by Waaah_Wah
Jets should be less menuevrable(sp?). It's so bloody annoying to see a jet coming strait down from the sky, killing a tank and dissapearing before you even have time to react when your in the AA...
Posted: 2007-10-01 22:19
by Bob_Marley
Very true, at the moment they are capable of organ crushing manuvers.