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map idea:
Posted: 2007-10-01 15:48
by arjan
US:
Intell reports that an cargo ship contains weapons for shipment.
We can only use small RIBs and few birds (little birds and blach hawk)
Enemie has some small RIBs patrolling around the tanker
Destroy the Weapon caches in the 4 cargo spaces.
BUT BE AWARE, REFUGES AMONG THEM! SO DON SCREW AROUND!
Commander out!
INS.:
Boat patrols have seen an enemie base on a beach 3 km away from our tanker.
We expect an attack, we have refuges among us, if the hell breaks out use Them as cover. we wont give them our weapons!
We drive extra patrol shifts, till now we are in high state of emergency
Captain out!
LoL! stupid story huh?
vehicles:
US
- 2 littlebirds
- 1 black hawk
- RIBS
INS.
-RIBS
Weapon kits:
only the normal kits
not requestable
US should have a beach with 3 heli platforms and Barracks to spawn in
INS should have a huge tanker with some nice spots to land
Posted: 2007-10-01 16:24
by Ragni<RangersPL>
It sound a little bit like Iron Gator from BF2:SF (one of my favorite maps).
Don't worry about the story, it can be always changed
Fighting on board of a vessel would probably look like The Street with 32 players on it

(just love this idea, real intensive fighting).
If there will be a weapon caches on board of a vessel then it is important to choose a proper type of a vessel. It must be one of the following: container ship, bulk carrier, general cargo ship, exceptionally RO-RO or CON-RO.
Posted: 2007-10-01 16:34
by supahpingi
Nice idea!
going to get choppers and boats to a ship and then go fighting inside!
i really like this!
only it should require the coast guar as a new army!
Posted: 2007-10-01 18:20
by arjan
some notes:
- ladders on the side of the cargo vessel
- insurgent civilian kit accesable but limited
- black hawk only serves to clear out the main deck
- the tanker should contain 4 huge storages to fight in
- 2 RPG kits availbale no respawn
- i say it 1 more time

NO ALLOCATEABLE KITS for USMC (so their wouldnt be any SAWS and stuff)
and the INS. ribs should spawn below the cargo vessel near some ladders
No not coast guard !

to much work !
http://www.navy.gov.au/spc/history/imag ... rit1-1.jpg
http://binky.blog.ocn.ne.jp/binky/images/bf2_sf006.jpg
(without planes and more containers and stuff)
ill update soon with main idea made wiht paint

Posted: 2007-10-01 18:53
by youm0nt
Nice idea but I highly doubt anyone can use that ship from Special Forces to be used in PR. Plus making a ship that big and with an actual interior.
Posted: 2007-10-01 19:00
by General Dragosh
i like the idea, if the allocateables dont work for usmc (they are not prepared) then the pickupable for the insu have to be there (couse the tanker is packed with weapons).........
Posted: 2007-10-01 19:11
by Ragni<RangersPL>
arjan wrote:the tanker should contain 4 huge storages to fight in
Hey man! It can't be a tanker. You are not able to walk inside those tanks, belive me, I know what I'm saying.
Posted: 2007-10-01 19:14
by LtSoucy
I like it only problem can u go in the ship?
Posted: 2007-10-01 19:37
by Xander[nl]
Like the idea, though I doubt it that it would ever be in PR. Since it will probably only be rush in kill kill kill destroy cache, with teamwork left behind at the barracks.
Posted: 2007-10-02 08:51
by arjan
http://s232.photobucket.com/albums/ee12 ... os.jpg.jpg
Main idea.
i think this map would require alot off preparation coordination and some teamwork stuff
Posted: 2007-10-02 09:02
by Aus Sniper01
Theres other Coaltion forces in PR you know? like oh Britin

Im not anti yank, but hey getting a bit sick of playing as yanks.
Posted: 2007-10-02 14:06
by arjan
Well its about that little birds and black hawk stuff
GB doesnt have a chopper that is capable of dropping of quikly on an tanker
only the merlin but that thing is to slow for landing,,
a lynx with fastropes would be great or just an lynx than it should be debateable but till then i prefer US
Posted: 2007-10-02 14:43
by Hfett
We would require a new ship model to make this idea work
Posted: 2007-10-02 18:42
by arjan
Well ?
Thats possible right ?
But dev's do you like my map idea ?
Posted: 2007-10-02 18:48
by bosco_
arjan wrote:fastropes would be great

Posted: 2007-10-02 18:56
by arjan
Haha

I know about the tons off fastropes suggestions i wasnt suggesting anything about that

I only said it !

Posted: 2007-10-02 21:16
by Ragni<RangersPL>
arjan wrote:GB doesnt have a chopper that is capable of dropping of quikly on an tanker
Hey dude! If you want to see fights inside cargo holds then it can't be a TANKER. Read something about ship types and stop writing such a ****.
... no offence.
Posted: 2007-10-02 21:23
by LtSoucy
lol^ And ya maybe a CARGO SHIP.
Posted: 2007-10-02 22:18
by DarkTalon
LtSoucy wrote:lol^ And ya maybe a CARGO SHIP.
there is a container ship already modeled, might save some time (no interior though)
Posted: 2007-10-02 22:53
by Hfett
DarkTalon wrote:there is a container ship already modeled, might save some time (no interior though)
Yes there is a cargo ship, but it got no interior's